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  #46  
Old 05-12-2004, 07:31 AM
Myomoto Myomoto is offline
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i have been playing GK when it came out.... i know what waiting is
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  #47  
Old 05-12-2004, 11:39 PM
Raelyn Raelyn is offline
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Well, all I did was make the gfx for Auriga and send to Jagen and ask him to make it a function sword like the bows we have now. It's just temporary as the actual "missle weapons" skill has even yet to be implemented. I am going to make the Aengus Bow gfx and send to Jagen as well. *boggles* I had been trying to hold off making it till I got 300/150 grace so I could get my\ine made functional as well right on the spot, but I guess it wouldn't kill me to make it early, even if it is damn near impossible to get ahold of Jagen anymore ingame. *boggles*

As far as things that are disabled.. how do they expect me to be a decent assassin when concealment doesn't even work. *boggles* I'd hate to think I have 25 levels of agility for no damn reason whatsoever, it does absolutely nothing. *boggles* I think you should get like +0.1 speed for every 5 levels of agility or something, make concealment work, and that would at least make agility useful for something. What about the jumping skill and the mountaineer skill, also pretty damn useless. Jewler? *boggles*

Anyways, that's besides the point, out of curiousity, who has resistance to slow? I mean, if of all people, Aengus followers don't get resistance to slow, who the hell does?
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  #48  
Old 05-12-2004, 11:59 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Raelyn
As far as things that are disabled.. how do they expect me to be a decent assassin when concealment doesn't even work. *boggles* I'd hate to think I have 25 levels of agility for no damn reason whatsoever, it does absolutely nothing. *boggles* I think you should get like +0.1 speed for every 5 levels of agility or something, make concealment work, and that would at least make agility useful for something. What about the jumping skill and the mountaineer skill, also pretty damn useless. Jewler? *boggles*

Anyways, that's besides the point, out of curiousity, who has resistance to slow? I mean, if of all people, Aengus followers don't get resistance to slow, who the hell does?
those useless skills are, im guessing, skills transferred from CF that noone bothered to remove/never got around to making on GK.

As for slow resistance - people who wear resist slow rings get resistance to it, i guess. Just like ice damage, and fear damage, and blindness damage
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  #49  
Old 05-13-2004, 12:02 AM
Raelyn Raelyn is offline
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Well, of course if you wore the rings, but I'm refering to such as bile for instance, who gets resistance to every type of damage he does, same with ogma, and luec, etc. *boggles*
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  #50  
Old 05-13-2004, 03:00 AM
Kaiser2 Kaiser2 is offline
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Careful with all that boggling, Raelyn, or your eyeballs just might pop out.

Yeah, I've always been wishing Concealment would work. Seems you and I both share similar ideas for our characters. Mountaineer works though, I believe. You get slowed down less when you walk up hilly terrain. And some other skills work, but they just have nothing to be used on (like jewler).
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  #51  
Old 05-13-2004, 12:19 PM
Myomoto Myomoto is offline
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We should be able to make rings, amulets and wands with alchemy so thoughtmatry(sp?) and jeweler could be used to ID those
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  #52  
Old 05-13-2004, 02:53 PM
Satrek2000 Satrek2000 is offline
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We have alchemy to id alchemy items. Thaumaturgy works in theory, or it did on my dustari wand - which turned out to be a dustari wand of magic bullet with about 20 charges. Never seen such again, though,
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  #53  
Old 05-13-2004, 03:27 PM
Myomoto Myomoto is offline
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Alchemy should be used to ID potions and whatever stuff.. hmm.. maybe some monsters should start to drop simple rings (such as speed +1) and simple wands ._.
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  #54  
Old 05-13-2004, 05:25 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Raelyn
Well, of course if you wore the rings, but I'm refering to such as bile for instance, who gets resistance to every type of damage he does, same with ogma, and luec, etc. *boggles*
oh, yeah, us aengus worshippers get 100% against confusion i think..you might have to pray on the altar or bless to feel the effects, or it might be permanent, im not sure.
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  #55  
Old 05-13-2004, 08:17 PM
Myomoto Myomoto is offline
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100% confusion resisctance, now if it could just be used to anything but PvP ._:
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  #56  
Old 05-13-2004, 10:00 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Myomoto
100% confusion resisctance, now if it could just be used to anything but PvP ._:
it isnt used in P2p, cos noone uses aengus weapons because the attacks are so crap, and ogma does the same thing and more =/
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  #57  
Old 05-13-2004, 10:27 PM
Myomoto Myomoto is offline
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I was thinking of cause wounds of Aengus ;O
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  #58  
Old 05-14-2004, 09:54 PM
Splke Splke is offline
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-gasp!!!-

Wretched ****s!!! Mountainneer, Jumping, That one Archery one, and Jeweler all worked! BUT they were disabled when random alchemy was removed. BLAME THE STUPID ****S WHO ABUSED ALCHEMY >.<

But seriously, get a new... emotion. 'boggles' doesn't even make any ****ing sense.
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  #59  
Old 05-15-2004, 01:50 AM
Raelyn Raelyn is offline
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Holy hell, I just got level 24 wisdom and apparently Aengus +4 requires higher, satrek.de says 28 for bile, aengus, leuc and balor, but I've talked to some leuc and balor, and they say that's wrong, and even Tec told me bile +4 was lvl 24 wisdom. So what the hell is it, really? *boggles*
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  #60  
Old 05-15-2004, 05:43 AM
Splke Splke is offline
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QUIT
BOGGLING


I do believe, Aengus is like Dianchect. Level 54 for +4.
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