Quote:
Originally Posted by CheeToS2
What? I think you misunderstood what Houdini wrote (he should probably edit it):
|
Yes I did. Thats my mistake and after explination i understand what was meant now
Quote:
The problem with level 4 RCs is not that they will "clash" with each other, it is that giving many people such high access hugely increases the risk that somebody will decide to do something malicious.
|
Fair enough, and I agree, but just because the chance is there does that mean all servers should instantly be limited?
Quote:
Nobody has any kind of IT title, but the work is definitely there. You are right, people don't receive pay, which is even less reason for them to behave.
|
I was thinking of it as a hobby, people dont misbehave very often with their hobbys (assuming they are not already self-destructive to begin with). Making rules which seem overbearing is just going to cause the people who could have the higher rights to find some other way to do things.
For example in the "Live" world example Houdini made, just because your level is in overworld/testlevels/LATMan dosent mean LATMan cant make malicious scripts on his testlevels and in the end, disrupt gameplay anyways. Its a risk you have to take, so why make it seem like you are trying to control paying customers choices when one way or another, something
could happen?
Quote:
What's this have to do with what you quoted
|
Ah, I guess I didnt explain myself well enough, while Stefan dosent charge for fixing problems, if people see they will be entirely limited in what they develop and how they control it, they may seek to find another alternitive to develop their product. While people may make mistakes online with rights and such, graal is more likely to benefit in the long run from just letting things happen.
Quote:
They aren't angry because nothing about it is in the terms of service, they are angry because they can't play since some rogue level 4 RC just removed all the staff and content.
|
I understand that but if they saw that now graal isnt taking responsibility or dosent need to be on the front as soon as something happens to restore their content, they may still be upset yes, but they will have something to look at and go "Oh, this is how long it might take".
No one here right now can say for sure exactily how long any kind of customer service might take, and that should be a priority over writing some new rules.
Quote:
I am kind of torn about this. People might not like having rules to follow, yes, but following them will lead to a better experience if the rules are written well.
|
Thats true and I suppose thats why we are also discussing them. Its better that something is drafted that looks good, sounds good, and will work good, rather then just passing whatever and watching if it works.
Its just a matter of making sure that they are written so players dont say "Well, for 100 dollars a year I can have a ton of people try to control my content and what i do online, while i have to also upgrade accounts to get people to work on my server, or for 100 or so dollars forever, I could try to experiment with the Torque 2d engine"