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Originally Posted by Fiberwyre_P2P
I agree to a certain extent, but if you're going to change everything about the game, you might as well make a new game.
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the only thing that would be changing is how guns are distributed. that's it really. instead of making players grind jobs for money to buy guns, why not put everyone on an even playing field from the very beginning? the core structure of the game will still be the same with a focus on pking, but players will be able to jump right into the action.
in my opinion the economy takes away from the potential of the game to be fun.
there can still be an economy of rare items, collectibles, and maybe introduce novelty weapons that aren't as good as the main group of weapons. this way players can still have a sense of "I have this and you don't." there can even be weapon skins that are limited in availability but the skin doesn't affect the stats of the gun.
I understand players like to collect things. this type of economy wouldn't interfere with the core game play in any way though. there will be players who like to collect rare items but then there will be players who don't care about that sort of stuff but will still get to enjoy the game. you get the best of both worlds.
anyone who opposes this idea would probably just be bitter towards the fact that they would lose their fortune of good weapons. with that kind of attitude you're just going to have a fancy inventory on an empty server. there's no fun in that. I'm sure players who have a lot of weaponry can be compensated in some way as well. keep an open mind.