Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #31  
Old 01-22-2008, 10:41 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
Quote:
Originally Posted by DustyPorViva View Post
Those are cloud tiles, and since they'll be 'off-limits' in terms of being able to ever touch them(they're always divided from the walking area by cliffs), I don't think it'll be that much of a problem. But thanks for the heads up, I have come across a few tiles which are walk-able, though not intended to be.
I'll be adding posted changes later when I start working on it, though I'm curious, Crow, as to what your brick thing fixes? I didn't know there was a tile error with those.
Clouds? I didnt even notice. Hell, clouds are awesome. The stone thing changes the color of 4 small areas from the stone color to white, so it doesnt produce errors when tiling now. Try with and without.

Edit: Oh, yea, that forestish stuff where the lava tiles where, the very bottom left tile of the small tree is actually where a piece of fence was, might be shoot-through. But I doubt it matters.
Reply With Quote
  #32  
Old 01-22-2008, 10:57 PM
Chompy Chompy is offline
¯\(º_o)/¯
Chompy's Avatar
Join Date: Sep 2006
Location: Norway
Posts: 2,815
Chompy is just really niceChompy is just really niceChompy is just really nice
Send a message via MSN to Chompy
Quote:
Originally Posted by DustyPorViva View Post
though I'm curious, Crow, as to what your brick thing fixes? I didn't know there was a tile error with those.
The bricks Crow posted fixes some color errors when you stack the stones with pics1.

Edit: I didn't saw above post, sorry! :o
__________________
Reply With Quote
  #33  
Old 01-23-2008, 10:37 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Hmm, there's a problem converting it to a type 1 tileset... it just doesn't support the needed tiles of a pics1. In that I mean that there's no tile support for bushes getting cut, vases to be picked up, rocks being picked up... and the flowers are bugged(laying more than one will only cause the first flower to animate). If you still want me to go through with it I will, but most of the pics1 tile support will have to be scripted.
Reply With Quote
  #34  
Old 01-23-2008, 11:06 AM
Pimmeh Pimmeh is offline
Rgesitreed Uesr
Pimmeh's Avatar
Join Date: May 2007
Location: Utrecht, the Netherlands
Posts: 1,586
Pimmeh has a spectacular aura about
Send a message via AIM to Pimmeh Send a message via MSN to Pimmeh
Thats fine by me, I just like the format

Question, do those forest tiles have inside corners? Those high bush things?
__________________
Oh, Death,
No wealth, no ruin, no silver, no gold
Nothing satisfies me but your soul
Reply With Quote
  #35  
Old 01-23-2008, 12:05 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Heh, no. I'll have to add them later, it looks like I completely forgot about them.
Reply With Quote
  #36  
Old 01-23-2008, 04:26 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
>
Attached Thumbnails
Click image for larger version

Name:	graal.png
Views:	368
Size:	38.7 KB
ID:	43825  
Reply With Quote
  #37  
Old 01-23-2008, 05:58 PM
Pimmeh Pimmeh is offline
Rgesitreed Uesr
Pimmeh's Avatar
Join Date: May 2007
Location: Utrecht, the Netherlands
Posts: 1,586
Pimmeh has a spectacular aura about
Send a message via AIM to Pimmeh Send a message via MSN to Pimmeh
The floor tiles dont connect!
The...uhm...border thing!
Other then that: awesome!
__________________
Oh, Death,
No wealth, no ruin, no silver, no gold
Nothing satisfies me but your soul
Reply With Quote
  #38  
Old 01-23-2008, 10:29 PM
TheFisherman TheFisherman is offline
Banned
Join Date: Jan 2008
Posts: 117
TheFisherman is on a distinguished road
Send a message via AIM to TheFisherman
Quote:
Originally Posted by DustyPorViva View Post
>
<3
Reply With Quote
  #39  
Old 01-23-2008, 10:35 PM
Chompy Chompy is offline
¯\(º_o)/¯
Chompy's Avatar
Join Date: Sep 2006
Location: Norway
Posts: 2,815
Chompy is just really niceChompy is just really niceChompy is just really nice
Send a message via MSN to Chompy
Quote:
Originally Posted by DustyPorViva View Post
>:-)
nice

You gonna do diagonal walls like that with other inside wall tiles?, and maybe it could be possible for outside houses? :O
__________________
Reply With Quote
  #40  
Old 01-23-2008, 10:45 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
They look skewed ;P Zelda's tiles didnt look like that. With the ones you made, it will look weird on one side of the wall I guess.
Reply With Quote
  #41  
Old 01-23-2008, 11:05 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Well I originally made it to diagonally connect like so:
PHP Code:
  |
 /

It wasn't really meant for:
PHP Code:
  ___
 
/

But after being done, I didn't think it looked that bad. Doing it like Zelda would mean you wouldn't be able to do the first option at all. At least this way it doesn't look that bad both ways. (And no, I didn't just skew it)
Reply With Quote
  #42  
Old 01-23-2008, 11:24 PM
smirt362 smirt362 is offline
Tee Hee
smirt362's Avatar
Join Date: Feb 2005
Location: Texas
Posts: 2,101
smirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant future
Send a message via AIM to smirt362 Send a message via MSN to smirt362
Quote:
Originally Posted by DustyPorViva View Post
>
Thats hawt. Seriously, I'm burning up.
__________________

Don Hertzfeldt <3
Reply With Quote
  #43  
Old 01-24-2008, 03:53 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
I think its fine, yea, I would rather use the default castle walls to create a 90° anyway I guess. Nice work so far Dusty.
Reply With Quote
  #44  
Old 01-24-2008, 09:36 PM
Nabru Nabru is offline
100 IFP and runnin'
Nabru's Avatar
Join Date: Aug 2005
Location: Wisconsin
Posts: 440
Nabru will become famous soon enough
Send a message via ICQ to Nabru


We definitely need that for inside corners.
__________________
~Urban
Reply With Quote
  #45  
Old 01-24-2008, 10:09 PM
TheFisherman TheFisherman is offline
Banned
Join Date: Jan 2008
Posts: 117
TheFisherman is on a distinguished road
Send a message via AIM to TheFisherman
Quote:
Originally Posted by Nabru View Post


We definitely need that for inside corners.
He already added it, it's to the right of the castle tiles.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.