Quote:
Originally Posted by Rufus
I can only comment on what I have seen posted in this thread, and what you've presented is far from pushing the boat on Graal. That's me being blunt, and if this is in the same tone as the rest of the server, no, you're not setting a standard. This kind of content is like something you would have expected to see in 2002, and anyone who has an eye for standards most likely knows this. What you just described is pretty much already implemented elsewhere, and if all you're differentiating in is graphics and style, it is something that you should probably start working on as soon as possible.
This has nothing to do with me having had a server in the past (don't know where you got that from, seems random) it has to do with me telling you my opinion. The server you have been posting screenshots of looks like a total mess.
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I've never played any server that has an auction house (maybe kingdoms?), nor the jail system we will have, nor guild involvement in kingdoms whatsoever except a kingdom tag, nor jobs where you can be a blacksmith, tailor, ect (except kingdoms), nor a player house system with moveable furniture and stuff, nor a personal shop system for each individual player that you can access by clicking on them, nor an island for guilds to go at it all the time, nor a script to allow up to 5 wars at once, simultaneously, and started by guild leaders, nor a prospect to put guild cp in-game, nor (except kingdoms maybe) players owning ships, boats, ect and being able to have fights with spells and ranged weapons off the deck, including cannons, boarding other ships, then taking them over and assigning a captain from your own guild/crew, or sinking it, nor pirating, nor mounts that you take care of as pets, nor instruments that have effects on players, and some that even call warps/transportation, nor mounts which include chariots, wagons, and multiple players can ride in (not cars, talking medieval stuff), nor ships that travel from continent to continent and actually move real-time where players walk around on it while waiting (kingdoms again maybe at the most?), nor horizons with a sun and moon that move accordingly to the time, nor weather that is fixed to certain parts of the gmap only to give the effect the continent should have for its weather, nor item creation (zodiac, kingdoms possibly?) that is more indepth than random occurances, nor cigarettes lol, yeah, cigarettes, nor guild houses that can be taken over by any guild at any time, nor guild quests specifically for guilds, nor guild events specifically for guilds, nor events which are more unique than the norm (but apparently according to you they are not) like jousting, archery skills, ect, nor families integrated into the server to fit like local guilds, but can involve family disputes, reputation, ect, nor karaoke on a server by real player (no one better steal this) in a bar...
...I could keep going on. Thats why I said that you can't really respond to someone talking about the server as a whole, who has seen it, when you have not.
Plus, really grinds my gears when people replace quotes with something they talk about ( I'm 99% sure there isn't one restaurant on UN that is kept up by UN, and Im also pretty sure you cannot buy a house and set up shop inside it, so why did you use that post to quote that I "describes Unholy Nation"?).
But I guess you can do all this and more on UN, Era, Zodiac, and any other server huh? You're right. None of this is unique whatsoever. Thats why you quoted that I said everything UN has. Idiot (meant in a sensible way since that was an idiotic move, again, talking about what you don't know).