Quote:
Originally Posted by Thanatoses
I didn't ignore it, I just didn't see it. It wouldn't make anyone think twice about running nor make it easier to catch anyone, it'd make people run earlier, and run faster. It doesn't take me to get below 80 hp to realize that I can't kill everyone in a level. As well as a speed boost would be disgusting in a raid. A bunch of people randomly flying to dodge bullets and etc.
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Which brings me back to my original point: players will run. It's instinct. Whether they do it sooner or later, it doesn't really matter. You're just swinging blindly because you've got nothing to hit. Arguing for the sake of argument. You don't like the idea, okay, you've made that clear...but if you're going to argue with me, be helpful, tell me why it won't work.
Also, the boost would be subtle, but enough to make a difference. As I said earlier, it wouldn't be like turning on staff boots. It would be like going from level 3 to level 6, or drinking a cap.
Quote:
Originally Posted by Thanatoses
I've seen it put in place, on Atrius, it was messy. Your idea is not a far-cry from that mess. If I used that in my argument, obviously I had given a thought and knew the flaws in it.
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Era is not Atrius.
lol see what i did there
With a sprint system, at least people have a chance to catch runners. Without, everyone is always running at the same speed and runners more than likely will get away.
Disclaimer: It's not like this is being implemented or anything, I'm just sharing an idea...don't worry.