Quote:
Originally Posted by DustyPorViva
Forcing the player to walk around to get to a playerworld would be terrible.
I just want to hop on a server to work on it, no walk through 100 or so UC servers to find my own.
Simply have a hubworld, but also have the server list script that's currently used in case the player wants to just hop to another.
Forcing a community does not make a community, it breaks it.
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I think you missed my newer post last one on the page :P, I don't think you understand the point by 'forcing'. None the less it was just an idea
Quote:
Originally Posted by Inverness
We already have a hubworld.
It has a level called black.nw
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Half-way there?! just gotta get rid of the server list window and put black to work