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  #1  
Old 07-16-2006, 10:31 PM
ceserthen ceserthen is offline
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Firstly I made a GFX for the planet It is a poor decrapet ship. 2 why yould you have a control room on a ship thats placed vulnerably in the front when you could have a 360 veiw from in the center. If you were able to find weapons I thought of a few ways to make this possible. Since this ship has been around for a while the weapons would be useless in their unrestored condition. So basically you find a weapon in a crate or on a wall but its not working but if you find the right manufacturing center for the weapon on the ship you can continue to use the weapon untill the round is over. This would add to the less amount of killing since you probally would start off the level with a significantly less amount of guns than you would another planets but you would gain weapons depending on if you just wanted to get kills or actually put some time into finding weapons. (You would probally be able to hold a limited number of the older weapons at a time.)

Classes

ARC Scout

definition: a speedy class with a lack of weapons.
Suit: Pack, Flagwhite,
Belt: Pipebomb,
Pistols: Ap-ricces,
Rifles: Lrpulsar, Enhancedpulsar, Blaster,
Fire Support: Gavitron,
Armor: None
Powerups:None
Melee: Combat knife


ARC Infantry

Definition a medium speed class with a larger selection at starting weapons
Suit: Pack, Flagwhite,
Belt: Pipebomb, Grenade
Pistols: Ap-ripper, G-18s
Rifles: Lrpulsar, Enhancedpulsar,
Fire Support: none,
Armor: None
Powerups:None
Melee: Combat knife, electron


ARC soldier

Definition a medium speed class with a different selection at starting weapons
Suit: Pack, Flagwhite,
Belt: Pipebomb, Grenade
Pistols: Ap-ricces, G-18s
Rifles: Dark pulsar, dartgun
Fire Support: flamethrower,
Armor: None
Powerups:None
Melee: Combat knife, electron


ARC Heavy Warrior

Definition a Class excellent for the ground confontation of mechs
weapons
Suit: Pack, Flagwhite, Mech controller Mk1*
Belt: Pipebomb, taze bomb
Pistols: Dartgun, KV-9
Rifles: Enhanced pulsar,
Fire Support: grenade launcher,
Armor: None
Powerups:None
Melee: Beam, electron


ARC Mechanic

definition A class perfect for manning mechs and heavy turrets
Suit: Pack, Flagwhite, Mech controller Mk2*
Belt: Proximine
Pistols: G-18
Rifles: none
Fire Support: none
Armor: None
Powerups:None
Melee: Combat knife


ARC commando

definition An alternative to a scout with more offense
Suit: Pack, Flagwhite,
Belt: frag grennades
Pistols: Ap-prices
Rifles: Er-beamer,
Fire Support: flamethrower
Armor: None
Powerups:None
Melee: Combat knife


ARC Defender

definition A slow and more powerful class
Suit: Pack, Flagwhite,
Belt: Pipebombs, proximines
Pistols: Ap-pripper
Rifles: Enhanced pulsar,
Fire Support: granade launcher
Armor: None
Powerups:None
Melee: Combat knife


ARC fighter

definition a class deigned for come and go combat faster than scout in run slower in walk
Suit: Pack, Flagwhite,
Belt: none
Pistols: Ap-pricces
Rifles: none
Fire Support: none
Armor: None
Powerups:None
Melee: Combat knife


Weapons
You would be able to find about all of the weapons currently out on the battle field but there would be some exceptions.
Mech controller Mk 1- a controller that can only control light mechs
Mech controller Mk 2- A controller that can control light and meduim mechs
Mech controller Mk 3- a controller that can control all the mechs

The way the refurbishing works is that weapons are classified by ammo and type

I'll post more later
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ZONE GFX BLOG (PART #1)

Last edited by ceserthen; 07-17-2006 at 03:02 PM..
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  #2  
Old 02-13-2007, 02:47 PM
myth-simba myth-simba is offline
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Quote:
Originally Posted by ceserthen View Post
An idea I had fo a new level. Any help with it is appreciated. (graphics, ganis, level making, etc.) So far I have only thought about the gameplay stopry and level, any ideaas on how to make it better would be highly apprecaited. (This is kind've like Iricia it might even be better who knows)


ARC-Ship 9

STORY:

At the dawn of the Zone battles, When chaos and mayhem flourished widly, a group of scientists built a series of new more powerful weapons. A group of ships called the ARC fleet carried these weapons. These ships left their factories on Koth for their maiden voyage when a massive bombing of the planet Koth occured. When all of it quiteted the ARC fleet had vanished...

Now a group of astrolegers have found the one of the ARC fleet Ship, The ARC-Ship 9, Two opposing sides have set out to conquer this ghost ship, the Galuit Armada and the Oron Fleet. The ship is divided into 5 sectors, each of these a key to capturing the ship and each having a teleport located on it. The sides have agreed on a conquest of the battlefield. The winner is whoever captures all 5 sectors and is able to hold them.


LEVEL DESIGN:

The level is devided into 5 seperate sectors each of these has a a base-like area hosting a teleport in which you can capture upon capturing the base teleportation can be used to access that base from your home base, you cannot be in any vehicle to capture the base.a short description of the sectors will follow

Sector 1:
Galuit's starting headquarters. A dropship like area full of maze-like corridors

Sector 2:
This part of the ARC ship was blown of leaving a large battle field for a variety mechs and speeders

Sector 3:
Oron's Starting headquarters. A partial factory constructed on the ARC ship ihas a a wide series of construction weapons put to use such as lasers and turrets

Sector 4:
A large dome area consisting of a waterfilled area.

Sector 5:
The control room of the ship, an area perfect for any type of fighting.

GAMPLAY:
Upon entering the dropship there are five teleports each one with the team holding that sectors emblem above it. Upon selecting your class and team you can enter the teleport and go to the coresponding place on the battle field. when you do die you return to the dropship to restart again.


Team emblems are below
This definately needs to be done. it would turn zone into an amazing game. Afterall every futuristic game has an element of space warfare.
This needs to be done. Also where the part of the ship has been blown off, would make it ideal to have speeder fights and generally cause hell in space.
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  #3  
Old 02-28-2007, 04:20 AM
colin012 colin012 is offline
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Originally Posted by myth-simba View Post
This definately needs to be done. it would turn zone into an amazing game. Afterall every futuristic game has an element of space warfare.
This needs to be done. Also where the part of the ship has been blown off, would make it ideal to have speeder fights and generally cause hell in space.
ROTFLOL!!! Another you can put that is hell in the heavens! XD Think about it... Space is in the sky and the sky is called the heavens......uh ohhhhh..... I just revived a long dead thread this should be interesting
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Good lord it looks potent...
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  #4  
Old 07-16-2006, 10:35 PM
MisterMastermind MisterMastermind is offline
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Typhoon like.
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  #5  
Old 07-17-2006, 12:30 AM
Sulukra Sulukra is offline
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Hold up.

A class faster than scout, and with AP Pirces?

Bad idea.
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  #6  
Old 07-17-2006, 03:26 AM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Sulukra
Hold up.

A class faster than scout, and with AP Pirces?

Bad idea.
A class anything like scout is a bad idea, k?



I don't like it much
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  #7  
Old 07-17-2006, 03:47 AM
Sulukra Sulukra is offline
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Originally Posted by someonesomewhere
A class anything like scout is a bad idea, k?



I don't like it much
Well, its not that bad an idea.

I think mechanics should get volcano jeeps, by the way.
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  #8  
Old 07-17-2006, 05:58 AM
someonesomewhere someonesomewhere is offline
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Quote:
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Well, its not that bad an idea.

I think mechanics should get volcano jeeps, by the way.
Drop the volcano jeep thing. Unless you can get Sayian to GFX one.
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  #9  
Old 07-19-2006, 05:22 AM
shyguy2 shyguy2 is offline
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We already have a Volcanoe Jeep GFX

seeing as we're the server to start it

:CCC
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  #10  
Old 07-19-2006, 05:24 AM
Sulukra Sulukra is offline
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Yeah, Drake was telling me about that.

Except we always thought the volcano jeep was just a joke, rather than something that would actually be scripted and put into a gameplay.
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  #11  
Old 07-19-2006, 07:31 AM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Sulukra
Yeah, Drake was telling me about that.

Except we always thought the volcano jeep was just a joke, rather than something that would actually be scripted and put into a gameplay.
Just look at my siggy. They own.

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  #12  
Old 07-19-2006, 07:38 AM
MisterMastermind MisterMastermind is offline
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Quote:
Originally Posted by someonesomewhere
Just look at my siggy. They own.

(I have one and you don't! )
I was there as you can see, woot.
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  #13  
Old 07-19-2006, 03:27 PM
Huwajux Huwajux is offline
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I don't get the jeep joke. And if it's a joke anything like what I think it is, it's a really bad one.
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  #14  
Old 08-01-2006, 11:24 PM
ceserthen ceserthen is offline
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Just a short post I made a test for a light mech I will post more when I have the time. It is just a body armor
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  #15  
Old 08-02-2006, 12:02 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by ceserthen
Just a short post I made a test for a light mech I will post more when I have the time. It is just a body armor
A bit...colourful, don't you think? Nevertheless, it looks awesome.
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