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  #16  
Old 05-08-2010, 09:54 PM
kia345 kia345 is offline
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Quote:
Originally Posted by Deas_Voice View Post
oh gawd no, going from paint to gimp is too advanced, get paint.net first
Quit name dropping. The kid can hardly work in mspaint, don't overwhelm him.
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  #17  
Old 05-08-2010, 10:04 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by kia345 View Post
Quit name dropping. The kid can hardly work in mspaint, don't overwhelm him.
dont tell me that; tell Dnegel, he said it, i was just "correcting" him.
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  #18  
Old 05-09-2010, 12:04 AM
Dnegel Dnegel is offline
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I used paint first, then someone told me too get Gimp, and I did. It wasen't really hard too get used to all the tools and such.
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  #19  
Old 05-09-2010, 09:25 AM
Liberated Liberated is offline
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The only thing that i miss in MS paint is layers, and maybe a better palette system. For the rest it works fine for me.
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  #20  
Old 05-09-2010, 09:30 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Liberated View Post
The only thing that i miss in MS paint is layers, and maybe a better palette system. For the rest it works fine for me.
I can't really think of a use for layers in pixel art anyway
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  #21  
Old 05-09-2010, 09:49 AM
Liberated Liberated is offline
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Quote:
Originally Posted by cbk1994 View Post
I can't really think of a use for layers in pixel art anyway
It can come in useful because you make 2 parts seperate, and then can combine them more easily, only with 100% transparency ofcourse, we want full control over our colors.
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  #22  
Old 05-09-2010, 01:06 PM
Dnegel Dnegel is offline
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Quote:
Originally Posted by cbk1994 View Post
I can't really think of a use for layers in pixel art anyway
I use layers on Gimp too make an animation.
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  #23  
Old 05-09-2010, 06:12 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Liberated View Post
The only thing that i miss in MS paint is layers, and maybe a better palette system. For the rest it works fine for me.
dont forget transparency and less ****edup saving.
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  #24  
Old 05-10-2010, 07:25 AM
Liberated Liberated is offline
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Quote:
Originally Posted by Deas_Voice View Post
dont forget transparency and less ****edup saving.
Yeah trancparency is true, but i just put it in photoshop for a sec and make it transparent there,
as for the ****ed up saving, save as .png and you're fine.
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  #25  
Old 05-10-2010, 11:16 AM
Clockwork Clockwork is offline
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Quote:
Originally Posted by cbk1994 View Post
I can't really think of a use for layers in pixel art anyway
I love layers...

Makes it so much easier to work on large amounts of things without loads of new windows...and easier to work on tilesets.

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  #26  
Old 05-10-2010, 12:45 PM
FaLLChiLD FaLLChiLD is offline
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Quote:
Originally Posted by Clockwork View Post
I love layers...

Makes it so much easier to work on large amounts of things without loads of new windows...and easier to work on tilesets.
img
I agree. There are loads of times I've used layers when satisfied with certain parts of work to continue with details. Easier for sprite work as well.
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  #27  
Old 05-10-2010, 02:21 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Liberated View Post
Yeah trancparency is true, but i just put it in photoshop for a sec and make it transparent there,
as for the ****ed up saving, save as .png and you're fine.
yeah but what if you want a gif file without grayscale and you only got paint?
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  #28  
Old 05-10-2010, 02:59 PM
Pimmeh Pimmeh is offline
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Put this in a different topic, this is to help this kid, not to dazzle him with a 100 things he cannot use yet.
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  #29  
Old 05-14-2010, 05:35 PM
Fulg0reSama Fulg0reSama is offline
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Basic job calls for basic solutions people :X

As to how to help him though..

I will just say something obvious

References.

You're making a Call of Duty type server am I correct? Best thing to do is make your work revolved and not directly copied from call of duty and other war and modern day combat type references. Also tutorials are good. Save your work in as PNG files as well.
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