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  #1  
Old 05-01-2010, 04:46 AM
DustyPorViva DustyPorViva is offline
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I understand that maybe the playercount dropping causes it harder to get the revenue needed to sustain a game like Graal, but I'm pretty sure raising the price isn't the answer to such a dilemma. Charging your faithful customers more helps how?
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  #2  
Old 05-01-2010, 04:49 AM
Stephen Stephen is offline
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Quote:
Originally Posted by DustyPorViva View Post
I'm pretty sure raising the price isn't the answer to such a dilemma.
I don't think anyone has made that suggestion.
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  #3  
Old 05-01-2010, 05:12 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by Stephen View Post
I don't think anyone has made that suggestion.
$0.
$20 for life.
$38 a year.
€38/$65 a year.

It has already been done several times.

What I don't get -- and I've said it over and over again -- is how $2 for life on iPhone Graal can be such an amazing cash cow, when $20 for life on PC Graal was apparently unsustainable?
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  #4  
Old 05-01-2010, 04:14 PM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by Demisis_P2P View Post
$0.
$20 for life.
$38 a year.
€38/$65 a year.

It has already been done several times.

What I don't get -- and I've said it over and over again -- is how $2 for life on iPhone Graal can be such an amazing cash cow, when $20 for life on PC Graal was apparently unsustainable?
PC might've made a lot of money but it doesn't mean the money stays forever you know.
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  #5  
Old 05-01-2010, 05:14 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stephen View Post
I don't think anyone has made that suggestion.
This is addressed to them actually raising the prices to said dilemma.
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  #6  
Old 05-01-2010, 11:53 PM
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The prices just need to go down...I don't know why they haven't gone down yet.

New players have no incentive to pay for this game...

People from iPhone graal have no incentive...on iPhone, the only limitation they have is a change of looks.
There was a slew of iPhone players on UN today.

But they have no reason to pay...the only thing they really want to do is change their look.

On iPhone, if they want to change their look...they pay a dollar.
If they want to change their look on the pc? 65 dollars.....

Something is very very wrong with that picture.

Edit: And Observer mode isn't even much of a problem....there are servers trials can play on without having to worry about observer.
So, if you take away observer mode...what is left of the advantages to paying?
Well...you get access to UC playerworlds...but, is that really an advantage? If your not going to develope...whats the point.

So, all thats left as far as advantages to paying? Being able to set your head and body outside the trial limitations...

Congratulations Stefan, you have made a game where it costs over 50 dollars to change the look of your character!
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  #7  
Old 05-02-2010, 12:08 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by oo_jazz_oo View Post
Edit: And Observer mode isn't even much of a problem....there are servers trials can play on without having to worry about observer.
So, if you take away observer mode...what is left of the advantages to paying?
Well...you get access to UC playerworlds...but, is that really an advantage? If your not going to develope...whats the point.

So, all thats left as far as advantages to paying? Being able to set your head and body outside the trial limitations...

Congratulations Stefan, you have made a game where it costs over 50 dollars to change the look of your character!
It is a huge problem. Just because one or two(literally) servers don't have it doesn't mean it's not a problem. As GK and Zodiac can attest to, you can create better incentives for players to upgrade than annoying the **** out of them(and the scripters). Also, you assume if they removed observer mode, something better couldn't replace it.

Observer mode sucks ass. Period.
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  #8  
Old 05-02-2010, 01:39 AM
oo_jazz_oo oo_jazz_oo is offline
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Quote:
Originally Posted by DustyPorViva View Post
It is a huge problem. Just because one or two(literally) servers don't have it doesn't mean it's not a problem. As GK and Zodiac can attest to, you can create better incentives for players to upgrade than annoying the **** out of them(and the scripters). Also, you assume if they removed observer mode, something better couldn't replace it.

Observer mode sucks ass. Period.
I wasn't saying it isnt a huge problem...because it is. I know that.

But, there still arent enough incentives to upgrade.

I'm not familiar with what zodiac has done to replace observer...idk what the incentives are there.
But its difficult for some servers to create incentives for players.
For zodiac, they could cap levels, make some armor not available, etc.

But servers like UN...cap the number of items you can have? Limit hats? Only a certain number of events per day?

Theres only so much you can do...which is why the old trial system, of just not being able to save, was much better...at least then you could customize your character and play the damn server without interruption from observer mode...

Edit: Even with more incentives to upgrade...I don't think any number of incentives are worth the prices Graal charges. =/
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  #9  
Old 05-02-2010, 01:55 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by oo_jazz_oo View Post
I'm not familiar with what zodiac has done to replace observer...idk what the incentives are there.
But its difficult for some servers to create incentives for players.
For zodiac, they could cap levels, make some armor not available, etc.
They are..

- Unlimited Look - Access to 1000s of heads!
- Access to EXP Bonuses
- Increased EXP gain at level 60
- Unlockable Prestige Classes

js.
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  #10  
Old 05-02-2010, 01:57 AM
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Originally Posted by fowlplay4 View Post
They are..

- Unlimited Look - Access to 1000s of heads!
- Access to EXP Bonuses
- Increased EXP gain at level 60
- Unlockable Prestige Classes

js.
Still not worth Graal's subscription prices...
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  #11  
Old 05-02-2010, 12:40 AM
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  #12  
Old 05-02-2010, 06:26 AM
Frankie Frankie is offline
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the current account naming system doesn't help either. now you're overpaying for a ****ty graal labeled account. it certainly would prevent me from buying a new account.
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  #13  
Old 05-04-2010, 03:12 PM
Elk Elk is offline
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I remember paying 20€ i think for p2p lifetime many years ago... transactions for german people were done by the once playing girl called Nitribit on Atlantis

this was nice, now its more i think
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  #14  
Old 05-04-2010, 08:42 PM
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In my opinion the price needs to drop. If they price were to drop than they would gain a lot more members. I'm not really too joyful to ask my friends to play a game with me that costs so much money for the quality, especially since the servers are not even run by professional staff.

It seems as if they don't even care about Graal PC anymore. They don't offer a referral for rewards system, they haven't put out ads as far as I know... I'm surprised its still open for play.
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  #15  
Old 05-04-2010, 10:00 PM
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Originally Posted by Knight View Post
In my opinion the price needs to drop. If they price were to drop than they would gain a lot more members. I'm not really too joyful to ask my friends to play a game with me that costs so much money for the quality, especially since the servers are not even run by professional staff.

It seems as if they don't even care about Graal PC anymore. They don't offer a referral for rewards system, they haven't put out ads as far as I know... I'm surprised its still open for play.
Couldn't have said it better.
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