Quote:
Originally Posted by Stephen
Opening Graal up freely with the existing gelat system would not work. The gelat system would need to be modified or removed to allow for microtransactions. The existing gelat system still requires discouraging lump-sum payments for gelats, which has a similar effect to subscriptions.
At the heart of microtransactions is the impulsive minimal one-click purchase system, which iTunes makes very easy on the iPhone, but Eurocenter isn't capable of that. Before the payments system is revised Graal needs a better developer pool - either more developers or more organization within the existing developer group towards unified projects. Without better developers new players would quickly tire of the existing content. Important changes need to be made to Graal Online before it can be functional at a larger scale.
It's very important that we recognize the differences in audiences as well. iPhone users do not directly compare to Graal PC users; the two platforms are very different. Graal Online may be able to attract a much broader audience on the iPhone than possible on the PC - radically modifying the payment system won't magically flip the switch.
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All this stuff, yea.
Well, developers have to either pay for servers or pay for gold to work on servers...
Once done they then have to go through an annoying application process (whatever that may be) to be able to spend their time dealing with childish superiors and non-existent global support.
In the end you pay to waste your time, which is why Graal doesn't get the updates it needs. There are people here with the talent to do great things for Graal, but why would they pay to deal with all the bull**** when they can go off and work on a real game, make their own, or get a job doing the same thing and get paid?
Just my opinion here, but the whole system is backwards. And despite you trying to say it's not the payment, that goes hand-in-hand with development. So you kinda contradict, but both reasons would be right.
I guess...
I totally lost my point here, I stopped like 40 times while typing this to do other crap, *facepalm*.
Just flame and blah blah, I usually don't check this section of the forums anyway.
Quote:
Originally Posted by cbk1994
You might be surprised how profitable gelat shops can be, even when used minimally. The gelat shop I added to Era has generated 563550 gelats as of right now, which is roughly $5,600 USD ($48 for 4400 gelats = about $0.01 per gelat). $5,600 isn't a ton of money, but I'd bet it pays the bandwidth bill. As long as gelat shops are done right (as opposed to how it was done on Zone), they work.
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Oh and I wanted to say this is like right, and the gelat system if maintained and the items are constantly switched out and redone and worked around and stuff and things then it could be pretty awesome. Like when the potions were first added to the shop on Era, I saw thousands of them pumped out in the first few days because people with gelats wanted to try them, and people without gelats wanted to buy them. But as the price in Era-Cash dyed down so did the sales to just necessity. So if you were to keep changing it up, I'm sure the sales of them will stay up high. Like is it hard to make a potion image and add some random effect. Everyone likes new shiny things.
Ok I'm done, bye.