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  #16  
Old 07-24-2009, 11:07 AM
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Quote:
Originally Posted by Clockwork View Post
I see all 2 of the mac users are having problems :o....keep up the work!
There are more than 100 mac players that connected yesterday
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  #17  
Old 07-24-2009, 08:09 PM
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Quote:
Originally Posted by Stefan View Post
There are more than 100 mac players that connected yesterday
Sorry
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  #18  
Old 07-24-2009, 08:38 PM
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Originally Posted by Clockwork View Post
Sorry

Ice Burn.
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  #19  
Old 07-24-2009, 10:10 PM
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Quote:
Originally Posted by Clockwork View Post
Sorry
There will probably be even more with the release of the new client; obviously you haven't tried the old one on a Mac, but it runs very poorly, to a point where it's almost not worth playing. When the new one is released, assuming the bugs are worked out, I may finally be able to start using Mac for Graal, and just us a virtual machine for RC .
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  #20  
Old 07-25-2009, 12:46 AM
Unkownsoldier Unkownsoldier is offline
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Right now it's not even worth playing for vista users. I have taken 4 months off from playing just because I can't stand the incredible lag.
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  #21  
Old 07-25-2009, 04:49 AM
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Quote:
Originally Posted by Unkownsoldier View Post
Right now it's not even worth playing for vista users. I have taken 4 months off from playing just because I can't stand the incredible lag.
This is pretty much the same for me. Even RC can be annoying when I'm trying to connect to a server where I have NPC-Control. Takes nearly 2-3 minutes to load so I can even type
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  #22  
Old 07-25-2009, 02:11 PM
Unkownsoldier Unkownsoldier is offline
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Originally Posted by TSAdmin View Post
This is pretty much the same for me. Even RC can be annoying when I'm trying to connect to a server where I have NPC-Control. Takes nearly 2-3 minutes to load so I can even type
The worst part about it is when I go to walk around a level that is either populated with people or particles, it takes me 1 minute to walk across it because my guy can barely move.
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  #23  
Old 07-26-2009, 04:28 PM
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Also noticed that for external windows (works fine for internal ones), if you have vertSizing to something like "height", the control.onResize() event is not called when it is resized.
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  #24  
Old 08-01-2009, 10:30 AM
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Quote:
Originally Posted by Clockwork View Post
I see all 2 of the mac users are having problems :o....keep up the work!
Not all, i don't except lag... well i got a problem on my Mac Mini >.< if i log on graal (UN) i normally got/use head1247.png (baby head) instead of this i got head45.png (the mexican), this is also the problem with newtaylor, if i check my Mac Mini at newtaylor i'll see all my shields and body etc... but if i equiq them it just is the noob body
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  #25  
Old 08-02-2009, 01:15 AM
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Any actual bug found yet except the problem chris has mentioned? It is a beta test so that we can find problems and fix them before the actual release
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  #26  
Old 08-02-2009, 01:41 AM
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Quote:
Originally Posted by Stefan View Post
Any actual bug found yet except the problem chris has mentioned? It is a beta test so that we can find problems and fix them before the actual release
Plenty in the first post of this thread
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  #27  
Old 08-02-2009, 05:30 AM
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My mac beta for powerpc doesnt open :o.
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  #28  
Old 08-08-2009, 11:53 PM
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All new clients are apparently still displaying showpoly 50 tiles south of where it's supposed to be (if it's level-relative, not screen-relative).

For example:
PHP Code:
//#CLIENTSIDE
function onCreated() {
  
showpoly(200, {xy5y55x5});
  
changeimgvis(2003);

This will display the showpoly, except it will be ~50 tiles south of the correct y coordinate.


Edit: Hiding that task bar fixes this problem, still needs to be fixed though.

Edit: Also, external windows need to open at the correct x/y as stated by the script. So, if I did x = 100; y = 300; in the script, that's where it should open. Right now it is opening at top left corner in mac and mousex/mousey in windows.

Edit: External windows need some sort of showtop() to bring the window to the front of the screen. Also an alwaysontop=true; would be very helpful.

Edit: Appears that just resizing the GraalControl's y fixes the y coordinate issue, not just closing the task bar.
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Last edited by Tigairius; 08-09-2009 at 12:24 AM..
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  #29  
Old 08-09-2009, 12:11 AM
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Quote:
Originally Posted by Tigairius View Post
All new clients are apparently still displaying showpoly 50 tiles south of where it's supposed to be (if it's level-relative, not screen-relative).

For example:
PHP Code:
//#CLIENTSIDE
function onCreated() {
  
showpoly(200, {xy5y55x5});
  
changeimgvis(2003);

This will display the showpoly, except it will be ~50 tiles south of the correct y coordinate.


Edit: Hiding that task bar fixes this problem, still needs to be fixed though.
I can confirm this happens, and the task bar fixes this, on the two beta clients (Mac 64-bit and the Mac 32-bit I was given a while back).

However, the 64-bit version has some problems (that did not exist on the 32-bit I had) with GuiDrawingPanel (Tig can probably expand on this). Basically, if you do a saveimage with GuiDrawingPanels, you can't use it directly afterwards. Reconnecting or restarting the client didn't fix the problem.

Also, screenshots taken using ALT + 2 on the 64-bit version come out completely black. This doesn't happen on the older 32-bit version.
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  #30  
Old 08-10-2009, 10:12 PM
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It could be possible to give access to the external windows so that you can directly set the position and layering.
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