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  #16  
Old 08-06-2008, 09:02 AM
WanDaMan WanDaMan is offline
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Could you post some screenshots showing the quality of the levels as they are now?
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  #17  
Old 08-07-2008, 06:49 PM
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quality of the levels as they are now?
Unheard of.
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  #18  
Old 08-07-2008, 07:16 PM
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Unheard of.
I actually find Valikoria visually pleasant.
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  #19  
Old 08-07-2008, 07:18 PM
WarriorCam WarriorCam is offline
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Quote:
Originally Posted by WanDaMan View Post
Could you post some screenshots showing the quality of the levels as they are now?
Sure, I have more if you want to see.
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  #20  
Old 08-07-2008, 08:08 PM
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I actually find Valikoria visually pleasant.
Yes, their graphics are nice but their level quality is not. Valikorlia has always had a history of great graphics but not so good levels.
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  #21  
Old 08-07-2008, 08:23 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Crono View Post
Yes, their graphics are nice but their level quality is not. Valikorlia has always had a history of great graphics but not so good levels.
Yeah, right. We have tilesets that prevent those silly tile errors everybody else has to worry about.
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  #22  
Old 08-07-2008, 08:40 PM
Codein Codein is offline
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Originally Posted by LoneAngelIbesu View Post
Yeah, right. We have tilesets that prevent those silly tile errors everybody else has to worry about.
It's not just about having tile errors, it's more about the design ;D
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  #23  
Old 08-07-2008, 08:44 PM
LoneAngelIbesu LoneAngelIbesu is offline
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It's not just about having tile errors, it's more about the design ;D
Which is impeccable by my standards. Not all the levels were made under one LAT Chief, though. So, the quality and style standards aren't the same across the server.
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  #24  
Old 08-07-2008, 08:54 PM
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Lovely Tileset!
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  #25  
Old 08-07-2008, 09:02 PM
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Originally Posted by LoneAngelIbesu View Post
Which is impeccable by my standards. Not all the levels were made under one LAT Chief, though. So, the quality and style standards aren't the same across the server.
I don't really mean to be negative but good level designers should stick to one style. There's a difference between having a good style and being a good level designer in general, in my honest opinion.

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Lovely Tileset!
I agree. I, knowing how painful they can be to design, love the grass tile.
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  #26  
Old 08-07-2008, 09:06 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Codein View Post
I don't really mean to be negative but good level designers should stick to one style. There's a difference between having a good style and being a good level designer in general, in my honest opinion.
I couldn't agree more.
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  #27  
Old 08-07-2008, 10:10 PM
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Originally Posted by LoneAngelIbesu View Post
Yeah, right. We have tilesets that prevent those silly tile errors everybody else has to worry about.
You have tilesets that attempt to hide the lack of both style and skill.

But that's ok, because the tilesets are also smokin hot.
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  #28  
Old 08-07-2008, 10:56 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Crono View Post
You have tilesets that attempt to hide the lack of both style and skill.

But that's ok, because the tilesets are also smokin hot.
Well, nothing can live up to your expectations, Crono. But, Valikorlia's custom tilesets require both style and skill. I've seen a lot of ugly stuff come from LAT applications, when using the custom tilesets.
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  #29  
Old 08-07-2008, 11:10 PM
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Originally Posted by LoneAngelIbesu View Post
But, Valikorlia's custom tilesets require both style and skill. I've seen a lot of ugly stuff come from LAT applications, when using the custom tilesets.
I see a lot of ugly stuff come from the staff team when using custom tilesets too. Some of it isn't even there fault, for example the grass in dragonbelly inn.
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  #30  
Old 08-07-2008, 11:11 PM
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Originally Posted by Crono View Post
Yes, their graphics are nice but their level quality is not. Valikorlia has always had a history of great graphics but not so good levels.
With this tileset even bad levels will look OK, but imagine if all the levels would be well made, that means the levels would look "uberamazing"
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