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View Poll Results: Graal Zone
I will try Graal Zone for iPhone/iPod 22 19.30%
I will buy Graal Zone+ for iPhone/iPod 7 6.14%
I own an iPhone/iPod but i am not interested 15 13.16%
I don't own a iPhone/iPod yet 70 61.40%
Voters: 114. You may not vote on this poll

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  #1  
Old 08-05-2008, 09:59 PM
Admins Admins is offline
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We have said before that we submitted before the dead line but it wasn't approved, and we got a message a few days later where apple staff requested some improvements. In the mean time they approved Poker and Belote, so we focussed on fixing problems with those applications and adding missing features and planned to work on Zone later and re-submit it. Then suddenly last week they approved Graal Zone and Graal Zone+. The guys at Apple are probably not making those things because they have fun annoying companies, but they have a lot of reviews to do and apparently don't even have time to communicate why they do stuff. It seems the App Store is more made for offline applications.

Graal Zone had more than 60 reviews and more than 3 stars, even games like Monkey Ball have problems to get higher ratings. Sorry for those launch problems, but both App Store and Graal on mobile platforms are new so some problems were to expect I guess.
  #2  
Old 08-05-2008, 10:05 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Stefan View Post
even games like Monkey Ball have problems to get higher ratings
Yes, but Super Monkey Ball for iPhone is much better

Read my PM please
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  #3  
Old 08-05-2008, 11:16 PM
excaliber7388 excaliber7388 is offline
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Why did you send them a beta version in the first place?
  #4  
Old 08-05-2008, 11:29 PM
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Quote:
Originally Posted by excaliber7388 View Post
Why did you send them a beta version in the first place?
They sent what they felt was an adequate version, however Apple requested more improvements (according to Stefan's post).
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  #5  
Old 08-05-2008, 11:31 PM
xAzerothx xAzerothx is offline
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Quote:
Originally Posted by Spark910 View Post
They sent what they felt was an adequate version, however Apple requested more improvements (according to Stefan's post).
Apple didn't test the application before they put it online? They could of seen the problems.
  #6  
Old 08-06-2008, 02:52 AM
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Quote:
Originally Posted by xAzerothx View Post
Apple didn't test the application before they put it online? They could of seen the problems.
No one knows why it was put online if we're following Stefan's facts! They reviewed it (however they do that), but requested changes. Then, unexpectedly, it was available online without the changes as CJ decided to concentrate on their card games first!
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  #7  
Old 08-06-2008, 03:48 AM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Spark910 View Post
No one knows why it was put online if we're following Stefan's facts! They reviewed it (however they do that), but requested changes. Then, unexpectedly, it was available online without the changes as CJ decided to concentrate on their card games first!
Mmm Hmm.
Graal was the only one of all the hundreds of apps out who experienced this problem, and it's the big corporation's fault, not CJ.
Riiiiiight.
  #8  
Old 08-05-2008, 11:46 PM
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Maybe we'll see an increase of the players soon (Online, not on iPod)?!
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  #9  
Old 08-07-2008, 11:07 AM
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OK, so whats going to happen now?
When will we expect Graal on available on iPod/iPhone?
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  #10  
Old 08-07-2008, 08:30 PM
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The real problem is apple do what they want when they want, they mostly never reply email and the web interface to manage Appstore is very simple to not say bugged, for example if you submit an application for approval you have no way to change it or remove it.

This slow and buggy process is already annoying for offline products but it's becoming a real challenge if you want to release a online game and you announce a day for the launch.

So if someone have some contact with Apple you are welcome to help us
  #11  
Old 08-07-2008, 08:46 PM
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Quote:
Originally Posted by unixmad View Post
The real problem is apple do what they want when they want, they mostly never reply email and the web interface to manage Appstore is very simple to not say bugged, for example if you submit an application for approval you have no way to change it or remove it.
Sounds familiar.
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  #12  
Old 08-07-2008, 10:04 PM
xAzerothx xAzerothx is offline
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Quote:
Originally Posted by unixmad View Post
The real problem is apple do what they want when they want, they mostly never reply email
LOL who knows a company just like this? Come on you know who it is.
  #13  
Old 08-08-2008, 02:19 AM
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You can't compare those huge applications to something small like graal.
  #14  
Old 08-08-2008, 06:45 PM
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Quote:
Originally Posted by xAzerothx View Post
You can't compare those huge applications to something small like graal.
The only point being made about them is that they have all been accepted, then removed. Some were told they weren't going to be accepted, but then did. One was removed as it breaks the terms and conditions of AT&T agreement, so they didn't expect to be online, but they were, then they were removed, but now they are promised to be back online (but why? when it breaks AT&T's terms and conditions, surely they are not going to be happy and it'll only be removed again).
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  #15  
Old 08-08-2008, 06:54 PM
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Quote:
Originally Posted by xAzerothx View Post
You can't compare those huge applications to something small like graal.
Why not? It's a whole new field and there is no reason Zone on the iPhone shouldn't be compared to the other applications.
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