Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Era Main Forum > Era Bugs and improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #1  
Old 09-11-2010, 05:33 PM
jkldogg jkldogg is offline
J.Rollin (killaz)
jkldogg's Avatar
Join Date: Feb 2010
Location: USA
Posts: 675
jkldogg can only hope to improve
Send a message via AIM to jkldogg Send a message via MSN to jkldogg
i want to see BMX bikes and bmx rink to do tricks
__________________

PSN: jkldogg



The best post ever made on the graal forums.
After playing Graal Online for many years, JKL decides to make a forum account. Isn't life funny?
Reply With Quote
  #2  
Old 10-05-2010, 01:21 AM
WillaWonka WillaWonka is offline
Stay Frosty
WillaWonka's Avatar
Join Date: Oct 2010
Location: Uijeongbu, South Korea
Posts: 978
WillaWonka will become famous soon enough
Quote:
Originally Posted by jkldogg View Post
i want to see BMX bikes and bmx rink to do tricks

That was gunna happen but no one pulled through awhile ago
Reply With Quote
  #3  
Old 11-25-2010, 12:25 AM
CharlieM CharlieM is offline
Hired/Fired
Join Date: Sep 2007
Location: Places you dont want to go babe.
Posts: 1,834
CharlieM will become famous soon enough
Send a message via AIM to CharlieM Send a message via MSN to CharlieM
stock market if a proper way to implement it was found
__________________


"You can discover what your enemy fears most by observing the means he uses to frighten you."

Eric Hoffer

turned that one on you didn't I.
Reply With Quote
  #4  
Old 11-25-2010, 12:29 AM
Sinkler Sinkler is offline
.
Sinkler's Avatar
Join Date: Jul 2004
Location: Washington, D.C.
Posts: 683
Sinkler is a jewel in the roughSinkler is a jewel in the rough
Send a message via AIM to Sinkler
Quote:
Originally Posted by CharlieM View Post
stock market if a proper way to implement it was found
I would so be awesome at that game.
__________________
Hello!

If you need to get in contact with me, please send an e-mail to: [email protected]



"He who knows only his own side of the case knows little of that."

-John Stuart Mill
Reply With Quote
  #5  
Old 11-27-2010, 01:02 PM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
I'd like to see Era stop turning into Unholy Nation with guns and turn back into a 2D third person shooter game.
__________________
Reply With Quote
  #6  
Old 11-27-2010, 04:15 PM
Donark Donark is offline
dusk
Join Date: May 2008
Location: das
Posts: 754
Donark has a spectacular aura about
We need a betspar system. So we don't need to wait for inactive prs to get on and possibly watch our spars.
Reply With Quote
  #7  
Old 11-27-2010, 08:54 PM
salesman salesman is offline
Finger lickin' good.
salesman's Avatar
Join Date: Nov 2008
Location: Colorado
Posts: 1,865
salesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud ofsalesman has much to be proud of
Quote:
Originally Posted by Tim_Rocks View Post
What all did you change, could you be a little more specific?
There's three different types of healing (each business sells a different type).
  1. Instant healing with a short "diet" period between food.
  2. Heal over time where you frozen in place (this one heals the most)
  3. Heal over time where you can run around (very slow, small increases in HP over a longer period of time)
Some food also has a chance of healing wounds. Wasser might be able to provide a list of what each food does exactly...I just set up the system.

Quote:
Originally Posted by Donark View Post
We need a betspar system. So we don't need to wait for inactive prs to get on and possibly watch our spars.
This has been tried (twice?) before, but hasn't ever worked out. I'd like to say it failed because of poor implementation, and that it can be done, but I have a few other projects I need to finish before giving this a shot again.

Quote:
Originally Posted by Demisis_P2P View Post
I'd like to see Era stop turning into Unholy Nation with guns and turn back into a 2D third person shooter game.
Elaborate?
__________________
Reply With Quote
  #8  
Old 12-04-2010, 02:25 AM
WillaWonka WillaWonka is offline
Stay Frosty
WillaWonka's Avatar
Join Date: Oct 2010
Location: Uijeongbu, South Korea
Posts: 978
WillaWonka will become famous soon enough
I wish we got paid for general pking instead of contracts. Like its all based off a skill factor, both your K/d (mostly affects) and your score (Given score ranges on killing higher skilled players) The higher the skill the more it pays out which will promote more activity to all players, and all players want money. Right?

It would be something like this:
Player A: 10:0 K/D Ratio = Score 100 (Highest for negative K/D, 200 is highest for positive K/D)
Player B: 10:1 K/D Ratio = Score 90 (11:1 would average back to 100 and so on, based on if they have more then 10 kills compared to deaths)
Player C: 1:10 K/D Ratio = Score -90 (Highest is -100 Regardless)
Player D: 5:5 K/D Ratio = Score 0

Those with 200 Score (100 for negative K/D) get paid the most, compared to those with -100 who sparsely gets paid.
If Player C were to somehow kill Player A, Their K/D will change to 2:10 + The new score (-80) + 1/4 of Player A's Score (25) = Overall score is -55. (Capped at 100 unless they become positive in K/D)

Now on a bigger scale, one would have 45,000:2,000 K/D, the ratio would average to 45:2, which would award good players (Only up to 200 Score Regardless), but this high wouldn't be counted right off the bat, the scores are all set at 0:0.

This system can be arranged more wide spread so that instead of 10:0 its 100:0:
Player A: 100:0 K/D = 100 Score
Player B: 100:10 K/D = 90 Score
Player C: 10:100 K/D = -90 Score
Player D: 50:50 K/D = 0 Score
Player E: 45000:2000 = 200 score

Regardless They must have either 20 (small scale) or 200(Large scale) more kills then death to be 200 Score, Vise Versa if they have less then 100 kills to deaths (0:100) it would cap at -100 Score.

To keep it interesting there should be a "Overall Score Leaderboards", so those who have 200 Score don't get bored other then competing for the top position. (Friend Board, Daily Board, Weekly Board, Monthly Board, Overall Board)
Reply With Quote
  #9  
Old 12-04-2010, 06:13 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Quote:
Originally Posted by WillaWonka View Post
I wish we got paid for general pking instead of contracts. Like its all based off a skill factor, both your K/d (mostly affects) and your score (Given score ranges on killing higher skilled players) The higher the skill the more it pays out which will promote more activity to all players, and all players want money. Right?

It would be something like this:
Player A: 10:0 K/D Ratio = Score 100 (Highest for negative K/D, 200 is highest for positive K/D)
Player B: 10:1 K/D Ratio = Score 90 (11:1 would average back to 100 and so on, based on if they have more then 10 kills compared to deaths)
Player C: 1:10 K/D Ratio = Score -90 (Highest is -100 Regardless)
Player D: 5:5 K/D Ratio = Score 0

Those with 200 Score (100 for negative K/D) get paid the most, compared to those with -100 who sparsely gets paid.
If Player C were to somehow kill Player A, Their K/D will change to 2:10 + The new score (-80) + 1/4 of Player A's Score (25) = Overall score is -55. (Capped at 100 unless they become positive in K/D)

Now on a bigger scale, one would have 45,000:2,000 K/D, the ratio would average to 45:2, which would award good players (Only up to 200 Score Regardless), but this high wouldn't be counted right off the bat, the scores are all set at 0:0.

This system can be arranged more wide spread so that instead of 10:0 its 100:0:
Player A: 100:0 K/D = 100 Score
Player B: 100:10 K/D = 90 Score
Player C: 10:100 K/D = -90 Score
Player D: 50:50 K/D = 0 Score
Player E: 45000:2000 = 200 score

Regardless They must have either 20 (small scale) or 200(Large scale) more kills then death to be 200 Score, Vise Versa if they have less then 100 kills to deaths (0:100) it would cap at -100 Score.

To keep it interesting there should be a "Overall Score Leaderboards", so those who have 200 Score don't get bored other then competing for the top position. (Friend Board, Daily Board, Weekly Board, Monthly Board, Overall Board)
I might do this for Iphone- so it can be quite competative... thanks ng
__________________
Reply With Quote
  #10  
Old 12-04-2010, 07:13 PM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Quote:
Originally Posted by xAndrewx View Post
I might do this for Iphone- so it can be quite competative... thanks ng
System seems easy to flaw though.
__________________
Quote:

Last edited by TSAdmin; 12-05-2010 at 05:01 AM..
Reply With Quote
  #11  
Old 12-04-2010, 07:54 PM
WillaWonka WillaWonka is offline
Stay Frosty
WillaWonka's Avatar
Join Date: Oct 2010
Location: Uijeongbu, South Korea
Posts: 978
WillaWonka will become famous soon enough
Quote:
Originally Posted by fowlplay4 View Post
System seems easy to flaw though..
If there are kinks to iron out that can be done but usually under testing.
Reply With Quote
  #12  
Old 12-04-2010, 06:12 PM
TSAdmin TSAdmin is offline
Forum Moderator
TSAdmin's Avatar
Join Date: Aug 2006
Location: Australia
Posts: 1,980
TSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud of
Okay, after some heavy moderation, I have literally halved this thread's page count and got it back into a respectably clean suggestions-only looking thread. It is to be kept this way. The minute this thread veers off-topic or breaks forum rules further, it's locked.

Don't even reply to this post, just get back to suggesting ideas.
__________________
TSAdmin (Forum Moderator)
Welcome to the Official GraalOnline Forums! Where sharing an opinion may be seen as a declaration of war!
------------------------
· User Agreement · Code of Conduct · Forum Rules ·
· Graal Support · Administrative Contacts ·
Reply With Quote
  #13  
Old 12-04-2010, 08:53 PM
deathbarrier99 deathbarrier99 is offline
Master Blaster
deathbarrier99's Avatar
Join Date: Aug 2004
Location: Centroll Station
Posts: 412
deathbarrier99 is an unknown quantity at this point
Send a message via AIM to deathbarrier99 Send a message via Yahoo to deathbarrier99
Require staff to actually log on.

There's 66 people on and only 2 RCs. It's completely disheartening.
__________________


I shall not rest until every idiot has been vanquished!

Eros Cassini (Mon May 08 13:16:32 2006):
You're the fat Cassini
Reply With Quote
  #14  
Old 12-04-2010, 08:59 PM
BigBear3 BigBear3 is offline
Zormite
BigBear3's Avatar
Join Date: Jan 2007
Location: Lynn, MA
Posts: 2,551
BigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond repute
Better than logging on UN where there's like 12 players 83 RCs.
Reply With Quote
  #15  
Old 12-04-2010, 09:42 PM
deathbarrier99 deathbarrier99 is offline
Master Blaster
deathbarrier99's Avatar
Join Date: Aug 2004
Location: Centroll Station
Posts: 412
deathbarrier99 is an unknown quantity at this point
Send a message via AIM to deathbarrier99 Send a message via Yahoo to deathbarrier99
Quote:
Originally Posted by BigBear3 View Post
Better than logging on UN where there's like 12 players 83 RCs.
At least that means staff are somewhat involved.

When you barely see the Manager or Co-Manager on for several days, it sucks. I hope it'll change soon.
__________________


I shall not rest until every idiot has been vanquished!

Eros Cassini (Mon May 08 13:16:32 2006):
You're the fat Cassini
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.