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  #226  
Old 07-03-2010, 07:17 PM
Precise Precise is offline
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cyril - tell me where to find it and I'll send it over.

P.S - Just throw some cheese under the river-bridge. These trolls will go back crawling right where they came from.
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  #227  
Old 07-03-2010, 07:46 PM
Fulg0reSama Fulg0reSama is offline
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cyril - tell me where to find it and I'll send it over.

P.S - Just throw some cheese under the river-bridge. These trolls will go back crawling right where they came from.
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  #228  
Old 07-04-2010, 12:23 AM
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Figured I'd go ahead and post an update. Since some things have changed, completion has lowered.

Systems: 60%
Weapons: 40%
Levels: 0%
GFX: 50%
Other (event prizes,quests,ect):1% (lol, seriously)

I will be updating this constantly as we get stuff done.
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  #229  
Old 07-04-2010, 05:43 PM
WanDaMan WanDaMan is offline
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Originally Posted by sssssssssss View Post
Levels: 0%
Is that really a good idea?
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  #230  
Old 07-04-2010, 05:47 PM
kia345 kia345 is offline
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Is that really a good idea?
He's extreme. While most people have levels, he simply uses images. He painstakingly crafts "levels" in paint, using only the pen tool. Rather than wasting time with links and gmaps, he links everything together via script. His is a server without levels.

His next project will be without images, and then without scripts.

Eventually his server will just be one empty black level.


And it will rock.
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  #231  
Old 07-04-2010, 05:55 PM
WanDaMan WanDaMan is offline
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Originally Posted by kia345 View Post
He's extreme. While most people have levels, he simply uses images. He painstakingly crafts "levels" in paint, using only the pen tool. Rather than wasting time with links and gmaps, he links everything together via script. His is a server without levels.

His next project will be without images, and then without scripts.

Eventually his server will just be one empty black level.


And it will rock.
Beautiful.
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  #232  
Old 07-04-2010, 06:00 PM
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Quote:
Originally Posted by kia345 View Post
He's extreme. While most people have levels, he simply uses images. He painstakingly crafts "levels" in paint, using only the pen tool. Rather than wasting time with links and gmaps, he links everything together via script. His is a server without levels.

His next project will be without images, and then without scripts.

Eventually his server will just be one empty black level.


And it will rock.
You know it.

Fact of the matter is even though levels were at like 50% or something, that took a little over a week, and since we're using a different tileset type, and changing the tiles yet once again (hopefully the last time or we'll never release), it is kind of easier to start over than edit everything. Plus instead of having the 4 gmaps we were going to have, we're just going to have 2 now.
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Last edited by sssssssssss; 07-04-2010 at 06:12 PM..
  #233  
Old 07-04-2010, 06:45 PM
WanDaMan WanDaMan is offline
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Wouldn't it be a lot easier to use the current overworld and just re-work the tileset rather than having a new overworld?
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  #234  
Old 07-05-2010, 01:33 AM
Decus_Arillias Decus_Arillias is offline
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it would be more
Levels:0%
GFX:10%
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  #235  
Old 07-05-2010, 02:57 PM
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Wouldn't it be a lot easier to use the current overworld and just re-work the tileset rather than having a new overworld?
no because were going to have a different tileset type, so every single thing will be off probably. Also, things like cliffing will be fixed, and that would just take forever, compared to just doing a new one. Plus adding levels into the gmap is a *****, so again, just starting over is easier, or at least about the same.
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  #236  
Old 07-05-2010, 06:05 PM
LordSquirt LordSquirt is offline
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I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
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  #237  
Old 07-05-2010, 06:22 PM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by LordSquirt View Post
I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
You have a good point sir.
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  #238  
Old 07-05-2010, 06:28 PM
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Quote:
Originally Posted by LordSquirt View Post
I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
decus is notorious for never taking any suggestions on his levels into consideration
  #239  
Old 07-05-2010, 07:18 PM
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Quote:
Originally Posted by LordSquirt View Post
Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
Players are going to naturally clump together in some level or area so this isn't that big of deal. They also have a mount system so to restrict themselves to a small area will make that system feel kind of useless.
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  #240  
Old 07-05-2010, 07:37 PM
LordSquirt LordSquirt is offline
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Players are going to naturally clump together in some level or area so this isn't that big of deal. They also have a mount system so to restrict themselves to a small area will make that system feel kind of useless.
A long time ago when "Era Dev" was being made the Dev Admin at the time wanted to give cars a use. Therefore, she made the overworld HUGE, so cars had somewhat of a point. However, it was ugly, it was a mess, and most importantly it was useless. You shouldn't develop an overworld because of one specific detail that can just be removed.

ps:u can ask chris 2 back up this statement
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