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  #166  
Old 11-17-2010, 04:14 AM
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Big release for Mac. Beside the new RC there is also v5.306:
- Uses fonts from the system folder, which means less downloads, more choice for the default font. Some fonts will look slightly different, eventually we will replace them sometime.
- The default keys (escape, F1 etc.) have been reworked and now use script. There are new events onControlKeyDown/Up with parameters keycode,keytext,scancode and window name. Closing the default external windows with escape key should work much better now. Pressing Escape in the main game window will show a scripted external window now for the quit dialog. We will be able to change this behaviour by script.
- Filebrowser enhancement: in the scripted RC you can now double-click on files to open the file in the default viewer or editor
- New location for downloaded files: Everything goes into ~/Library/Application Support/Graal. It will not share the data with v5 (except if you create a dynamic link to the old folder). So it will be easier to access screenshots etc.
- The game is not scanning the current directory anymore, so you can easily place Graal.app into your Application folder like any normal application.
- Supports playback of ogg files (sound effects on Era)

Part of the reason for these updates is that we want to make Graal (and the engine) ready for the Mac App Store. If you find any problems then we will quickly fix them.

The beta is available here at http://www.graalonline.com/downloads/beta/Graal_mac.zip

Last edited by Admins; 11-17-2010 at 04:15 PM..
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  #167  
Old 11-17-2010, 06:02 AM
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Quote:
Originally Posted by Stefan View Post
- Filebrowser enhancement: in the scripted RC you can now double-click on files to open the file in the default viewer or editor
This wasn't working for me when I tried on Zone debug.

I'm also having a problem with my legs not showing on Zone, and Kingdoms. I tried to find filenamecache.txt to delete it, and the file didn't exist (As far as I'm aware). I searched the Graal folder, and the folder in application support. I have urlcache.txt, but I don't think that is the same thing. I have dragged Graal into the applications folder to run it as a stand alone application. (I'm not sure if this is a problem with me not doing this right)
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  #168  
Old 12-12-2010, 05:04 PM
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Ok fixed the sprite-attachment problem in ganis, uploaded v5.307

The original post could be updated sometime? Wondering if he Ctrl+click is really necessary for map warp

---

Uploaded a new version (v5.309), can be downloaded as usual under http://www.graalonline.com/downloads/beta/Graal_mac.zip.

This new version allows to edit the position of external windows by script:
GuiWindowCtrl.externalwindow (object)
TWindow.bounds, position, extent, x, y, width, height, screenbounds, screenwidth, screenheight (these are the attributes of the external window)

It also adds GuiTextListCtrl.setSelectedRows() and setSelectedByIds()

Last edited by Admins; 12-12-2010 at 08:52 PM..
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  #169  
Old 12-13-2010, 12:56 AM
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nice addition.
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  #170  
Old 12-14-2010, 08:28 PM
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I can't find the RC in the finder :0
Who can help me ?
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  #171  
Old 12-19-2010, 06:49 PM
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A new version v5.313 has been uploaded, you can get it at http://www.graalonline.com/downloads/beta/Graal_mac.zip.
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  #172  
Old 01-13-2011, 03:47 AM
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Client not opening

HTML Code:
Process: Graal [484]
Path: /Users/Puj/Downloads/Graal.app/Contents/MacOS/Graal
Identifier: Graal
Version: ©2010 Linux Cyberjoueurs (6.0)
Code Type: PPC (Native)
Parent Process: launchd [67]

Date/Time: 2011-01-12 20:17:10.007 -0500
OS Version: Mac OS X 10.5 (9A581)
Report Version: 6

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0

Thread 0 Crashed:
0 libSystem.B.dylib 0x92e9edb0 realpath$DARWIN_EXTSN + 172
1 Graal 0x002dadf0 0x1000 + 2989552
2 com.apple.Foundation 0x92722fd4 -[NSObject(NSThreadPerformAdditions) performSelector:onThread:withObject:waitUntilDone: modes:] + 264
3 com.apple.Foundation 0x9276bebc -[NSObject(NSThreadPerformAdditions) performSelectorOnMainThread:withObject:waitUntilDo ne:] + 144
4 Graal 0x002db0bc 0x1000 + 2990268
5 Graal 0x00003100 0x1000 + 8448
6 ??? 0x00000ffc 0 + 4092

Thread 0 crashed with PPC Thread State 32:
srr0: 0x92e9edb0 srr1: 0x0200f030 dar: 0x00000000 dsisr: 0x42000000
r0: 0x0000002f r1: 0xbfffdb00 r2: 0x54485244 r3: 0xa06270b8
r4: 0x00000000 r5: 0x00000000 r6: 0x00000004 r7: 0x00000033
r8: 0x0000002e r9: 0x00570840 r10: 0x00000005 r11: 0xa05f2898
r12: 0x92e6dcdc r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x0050a650
r24: 0x00000001 r25: 0x00000000 r26: 0xbffff53c r27: 0xbffff538
r28: 0xbffff62c r29: 0x00000000 r30: 0x00571918 r31: 0x92e9ed18
cr: 0x82000242 xer: 0x00000000 lr: 0x92e9eda0 ctr: 0x92e6dcdc
vrsave: 0x80000000
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  #173  
Old 01-13-2011, 05:21 PM
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Seems to be the system-function realpath(), will try to modify that in the next version.

Note to Skyld: the first post needs to be updated now, lots of things have changed
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  #174  
Old 01-30-2011, 04:54 AM
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A new v6 beta version (v5.317) has been release for Mac at http://www.graalonline.com/downloads/beta/Graal_mac.zip:
- true full screen mode, please test if this is working fine
- fixed some problems with gani script initialization (onPlayerEnters when re-entering a level)
- fixed update problems of gui graphics with grids
- for avoiding problems with the new particle engine you can specify emitter.particle.uniqueparticle = true; which will disable the optimized rendering and allow different text and images for each particle

Last edited by Admins; 01-31-2011 at 01:32 PM..
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  #175  
Old 01-30-2011, 07:41 AM
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Quote:
Originally Posted by Stefan View Post
- true full screen mode, please test if this is working fine
Not sure what this is or how to activate it. I don't see any changes anywhere.
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  #176  
Old 01-30-2011, 03:02 PM
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The fullscreen mode requires Snow Leopard.
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  #177  
Old 01-30-2011, 06:40 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Stefan View Post
The fullscreen mode requires Snow Leopard.
I have it. Guessing you meant Lion?
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  #178  
Old 01-30-2011, 09:54 PM
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Quote:
Originally Posted by cbk1994 View Post
I have it. Guessing you meant Lion?
Did you try Alt+Enter? That's not too hard to do x-x
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  #179  
Old 01-30-2011, 09:56 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Stefan View Post
Did you try Alt+Enter? That's not too hard to do x-x
Works great. You should probably put it in the menu somewhere, I would never have guessed option + return for fullscreen.
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  #180  
Old 01-30-2011, 09:59 PM
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Quote:
Originally Posted by cbk1994 View Post
Works great. You should probably put it in the menu somewhere, I would never have guessed option + return for fullscreen.
Yeah, I didn't know if this sort of thing until one bored day on Maplestory years ago and realized Graal did the same thing.
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