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  #151  
Old 04-16-2008, 09:10 PM
cyan3 cyan3 is offline
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Originally Posted by sango_ku View Post
But Crescent Pirates needs a Golden Skull Shield !
Great idea, And i've found the full image for the shield in the test folder on Kingdoms Debug
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  #152  
Old 04-16-2008, 10:12 PM
sango_ku sango_ku is offline
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Its wonderfull !

And after you need to upgrade Golden hook (its on debug) for get a sexy set
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................+°*°+.[-Romain Steele (FAQ)-].+°*°+................
...........+°*°+.[-Romain Steele (GK Legends)-].+°*°+...........
......+°*°+.[-King Romain Steele of (Zombie)-].+°*°+......
.+°*°+.[-Governor Romain Steele (Crescent Pirates)-].+°*°+.
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  #153  
Old 04-16-2008, 10:22 PM
Elizabeth Elizabeth is offline
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You've been really negative lately, in everything. Quit.
i havent been negative lately ..
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  #154  
Old 04-16-2008, 10:25 PM
kia345 kia345 is offline
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Originally Posted by Noobie8205 View Post
Yes they will have SOME stats but don't get your hopes up on the str+2 ac+10 Armor you want... that'd make pmop useless and kill the economy even more than what it is..
My vote is the "trade a piece of armor to a shop on the Kingdom island and get Kingdom themed armor of the same type with the same stats" idea.
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  #155  
Old 04-16-2008, 10:52 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Originally Posted by kia345 View Post
My vote is the "trade a piece of armor to a shop on the Kingdom island and get Kingdom themed armor of the same type with the same stats" idea.

I like this idea...
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  #156  
Old 04-16-2008, 11:14 PM
kia345 kia345 is offline
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That way no Kingdom has an advantage, so you won't just join a Kingdom for stats.
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  #157  
Old 04-16-2008, 11:21 PM
xAzerothx xAzerothx is offline
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PoJo's idea is nice. I just need better equipment first...
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  #158  
Old 04-17-2008, 12:06 AM
Stephen Stephen is offline
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  #159  
Old 04-17-2008, 04:08 AM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Originally Posted by kia345 View Post
That way no Kingdom has an advantage, so you won't just join a Kingdom for stats.
Though I wonder what effect this would have on the economy... that is, when you start putting very rare items through this process.
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  #160  
Old 04-17-2008, 04:35 AM
RealJuggernaut RealJuggernaut is offline
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no one would put very rare items through it, so its stupid.
could just make them craftable, and add some new things you need for the recipes, in some.... NEW CONTENT?!?!?!?! (not impossible dust or unheard of reagents like there usually is)
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  #161  
Old 04-17-2008, 04:50 AM
kia345 kia345 is offline
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Originally Posted by RealJuggernaut View Post
no one would put very rare items through it, so its stupid.
I don't see it that way at all. And so what if they don't put rare items through it. The point of these items is not "OMG STATS!" but instead "OMG KINGDOM REP'N".

If you want it for show, just hunt down some chainmail and trade it in. If you want it for stats and show, put something nicer in.
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  #162  
Old 04-17-2008, 09:25 AM
ReBorn_Spirit ReBorn_Spirit is offline
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Too bad they don't have reputation or faction points to worry about to get higher ranks or points to spend on these items. Or even events or quests to work at to obtain these items.

As it is now, staff will probably just release a few of each of these items and never release anymore. Unless they are craftable in some way, which is also doubtfull as they will probably require something dumb like diamonds or gold keys.
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  #163  
Old 04-17-2008, 02:42 PM
Noobie8205 Noobie8205 is offline
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They were ment to be event off and then made craftable at anytime. Though I like Pojo's idea.. and who says it has to be permenant? They could have it setup just like God given items, you trade a piece of gear in and then it comes out looking like your kingdom set. Though if you drop it or trade it, it takes it's original form again. That would also keep it kingdom locked.
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  #164  
Old 04-17-2008, 03:37 PM
Darklux Darklux is offline
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I can't see why this game needs more elite items, as they are one of the elements ruining this game.

So I support Pojos Idea: Kingdom themed Items for Kingdom Members.
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  #165  
Old 04-17-2008, 05:40 PM
xAzerothx xAzerothx is offline
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Quote:
Originally Posted by Noobie8205 View Post
They were ment to be event off and then made craftable at anytime. Though I like Pojo's idea.. and who says it has to be permenant? They could have it setup just like God given items, you trade a piece of gear in and then it comes out looking like your kingdom set. Though if you drop it or trade it, it takes it's original form again. That would also keep it kingdom locked.
This idea works too.
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