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  #1  
Old 12-20-2012, 02:00 PM
Admins Admins is offline
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Quote:
Originally Posted by DustyPorViva View Post
Yours truly.


I'm not talking about the gass tiles. I'm talking about how the tiles are blurry, which also causes the trees(and many npcs) to blur at the edge of transparency and cause those outlines at the bottom of the trees.

Mostly ganis = crisp. Npcs and tiles = blurry. It just looks bad in my opinion.
Problem is that tiles are often repeated often and zooming it can create very bad moiré effects, but we can see if we can improve it. On Android you sometimes have a bad zoom factor and then you can see this, a "blurry" version of the tiles look better but of course we need to avoid the effect of tile borders.
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  #2  
Old 12-20-2012, 03:57 PM
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Quote:
Originally Posted by Stefan View Post
Problem is that tiles are often repeated often and zooming it can create very bad moiré effects, but we can see if we can improve it. On Android you sometimes have a bad zoom factor and then you can see this, a "blurry" version of the tiles look better but of course we need to avoid the effect of tile borders.
I think you should simply draw all layers up to layer 3, then scale it up as a whole, then draw the UI layers on it.
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Old 01-09-2010, 02:57 AM
Rufus Rufus is offline
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I'm using a laptop which is running Windows 7, 32 bit. I haven't changed any settings, nor the program compatibility or anything like that.
  • When moving using the I, J, K, and L keys, if you hold down Ctrl or Alt and let go of your movement key, it will continue to walk in the direction that you were walking towards.

  • You can't walk and do an emoticon that is animated, only those that aren't.

  • The default "font height" on both the Graal 5 and Graal 6 clients is "24" but there is a notable difference in size. In addition to this, the text in the Graal 6 client isn't in bold like the other previous versions. [Graal 5] [Graal 6]

  • 'Special' characters that showed previously are now being replaced. [Graal 5] [Graal 6]

  • Maximizing to full screen messes up the screen. Ctrl, Alt and Delete and opening a program that disables visual themes also achieves this. These don't happen on my Graal 5 client, though a little error does pop up when I do Ctrl, Alt and Delete.

  • I use UDP (have the option unchecked) on the Graal 5 client, have my router forwarded correctly, and see people walking around fine. On the Graal 6 client I can't see anyone move who also uses UDP, even though I'm using the exact same settings.
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Last edited by Rufus; 01-09-2010 at 03:10 AM..
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  #4  
Old 01-09-2010, 03:09 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Rufus View Post
  • The default "font height" on both the Graal 5 and Graal 6 clients is "24" but there is a notable difference in size. In addition to this, the text in the Graal 6 client isn't in bold like the other previous versions. [Graal 5] [Graal 6]
  • 'Special' characters that showed previously are now being replaced. [Graal 5] [Graal 6]
These are both probably a result of using a different font rendering engine (same one Mac/Linux uses). Both of these things have been happening on Mac since I've been using it, and Stefan mentioned he was switching how fonts were rendered in the new version of Windows as well.
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Old 01-09-2010, 03:17 AM
Rufus Rufus is offline
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  • File download: guigames_arcmessage2.png not found. Had a whole bunch of other "guigames" files not downloading too.

Quote:
Originally Posted by TSAdmin View Post
-Just a sidenote on this screenshot while it's up though, behind my "Movement chooser" GUI in the lower right, you'll notice that Era's displayed text for server alerts never disappears, just turns black. I'm figuring there's some support issues related to how Era displays it's messages specifically because it doesn't look to have any problem with showtext();
Possibly related: In Graal 6 the (custom) state GUI on Bomy Island sets the "A S D" text to black. If I close the start bar however, the problem fixes and the text is white again. [Before] [After]

Quote:
Originally Posted by cbk1994 View Post
These are both probably a result of using a different font rendering engine (same one Mac/Linux uses). Both of these things have been happening on Mac since I've been using it, and Stefan mentioned he was switching how fonts were rendered in the new version of Windows as well.
I wouldn't mind if they looked the same as what they have always looked like.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #6  
Old 01-09-2010, 03:22 AM
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Quote:
Originally Posted by Rufus View Post
  • File download: guigames_arcmessage2.png not found. Had a whole bunch of other "guigames" files not downloading too.
Delete your FILENAMECACHE.txt.

Quote:
Originally Posted by Rufus View Post
I wouldn't mind if they looked the same as what they have always looked like.
It's a complete new rendering engine, it's now using the same font rendering as on Mac and Linux (which has also been changed slightly) so it can't possibly look exaclty the same.
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Old 01-09-2010, 03:24 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stefan View Post
Delete your FILENAMECACHE.txt.


It's a complete new rendering engine, it's now using the same font rendering as on Mac and Linux (which has also been changed slightly) so it can't possibly look exaclty the same.
But can't you make it display in bold like the older versions?
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Old 01-09-2010, 08:14 PM
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Quote:
Originally Posted by Rufus View Post
[*]The default "font height" on both the Graal 5 and Graal 6 clients is "24" but there is a notable difference in size. In addition to this, the text in the Graal 6 client isn't in bold like the other previous versions. [Graal 5] [Graal 6]
The font rendering has been changed, but that particialy problems seems to be more that specific font. Tempus Sans somehow displays different, will check sometime if that can be improved.

Quote:
Originally Posted by TSAdmin View Post
-Trying to edit in Client RC causes the client to not respond, and inevitably crash once you click a script to edit.
Sounds similar to a problem we had on Mac before. It would be good if someone could reproduce the error and check if it has to do with the recreation of the RC window - connecting to a different server and then opening the RC again or so.

About F5: it's now a scripted window (-Serverlist_LoadLevel) and can be improved to display more stuff or so. It's meant as quick way to see the current position and can sometimes be helpful.
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Old 01-09-2010, 08:20 PM
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Quote:
Originally Posted by Stefan View Post
About F5: it's now a scripted window (-Serverlist_LoadLevel) and can be improved to display more stuff or so. It's meant as quick way to see the current position and can sometimes be helpful.
The scripted F5 window always bugged me. Way too large for the tiny information it displays.
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  #10  
Old 01-10-2010, 06:03 AM
Tigairius Tigairius is offline
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Quote:
Originally Posted by TSAdmin View Post
-Trying to edit in Client RC causes the client to not respond, and inevitably crash once you click a script to edit.
Quote:
Originally Posted by Stefan View Post
Sounds similar to a problem we had on Mac before. It would be good if someone could reproduce the error and check if it has to do with the recreation of the RC window - connecting to a different server and then opening the RC again or so.
Spent some time trying to locate what was doing this, it's whenever syntaxhighlighting=true it crashes the client. This is a good find, TSA.
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  #11  
Old 01-13-2010, 09:55 PM
Admins Admins is offline
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Quote:
Originally Posted by Rufus View Post
[*]You can't walk and do an emoticon that is animated, only those that aren't.
Same in v5, if there is "stay" in the filename then the emoticon stays but disappears when moving. It doesn't make sense to run around with "AFK" emoticon Will make it possible anyway.
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