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  #1561  
Old 10-15-2012, 05:17 AM
BlueMelon BlueMelon is offline
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Originally Posted by bloodykiller View Post
i re-installed it and it's fine now..

BTW, my nickname is Tk but i can't use it anymore since names must have atleast 3 characters now...wtf?
That's only on era, btw.
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  #1562  
Old 10-15-2012, 03:24 PM
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About ganis: will increase to 50 sprites per frame per direction in the next version, would that be ok?
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  #1563  
Old 10-15-2012, 04:23 PM
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Quote:
Originally Posted by Stefan View Post
About ganis: will increase to 50 sprites per frame per direction in the next version, would that be ok?
I think that works, sure.


On a different note, why did you delete some posts about that error with the packager you're using? That's pretty easy to figure out yourself, you know.
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  #1564  
Old 10-15-2012, 04:44 PM
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Playerlist and profiles look better with the theme Fowlplay4 attached. The rest of the GUI looks bad though (serverlist etc).

You can't highlight the level name in profiles, should fix that up as I tend to copy paste that a lot when I'm working on levels or warping around.

If I have a Window (like a Windows Live conversation) open in the background and I close an external PM and then the external playerlist, instead of focusing on Graal it will alt tab to that Window.
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  #1565  
Old 10-15-2012, 05:49 PM
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Originally Posted by BlueMelon View Post
That's only on era, btw.


can it be changed? i know by fact that i'm not the only players who has a 2 character name
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  #1566  
Old 10-15-2012, 09:29 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Stefan View Post
About ganis: will increase to 50 sprites per frame per direction in the next version, would that be ok?
I have a Connect 4 Grid gani with 199 sprites in a frame.
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Last edited by ffcmike; 10-15-2012 at 10:23 PM..
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  #1567  
Old 10-15-2012, 11:00 PM
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Wow x-x
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  #1568  
Old 10-16-2012, 12:22 AM
BlueMelon BlueMelon is offline
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@Connect4
That could have been made alot simpler O_o
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  #1569  
Old 10-18-2012, 08:59 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by ffcmike View Post
I have nicknames displaying on layer 1 rather than 0, so that they display above layer 0 NPCs which have a large image being used to decorate a floor.
Within inside levels, nickname text is displayed beneath players, which is what I would expect.
On GMAPs however, nickname text is displayed above players, the exception to this is when you are in the top left level of a GMAP:

Inside -


GMAP -


Top left level of a GMAP -
I forgot about this problem.

Also displays like particle effects are still offset whenever using a trial account that has entered observer mode.

I really think VPlusblue style should have only been set as default for if and when the option is separated for external windows. It looks slick for the playerlist, but makes my eyes bleed on the login screen.
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  #1570  
Old 10-19-2012, 12:47 AM
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VPlusBlue is now the default GUI style, but I will try to add an option for separate gui styles for internal and external windows before release.
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  #1571  
Old 10-19-2012, 02:04 AM
alskdjfhg alskdjfhg is offline
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Can't open playerlist
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  #1572  
Old 10-19-2012, 03:58 PM
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Quote:
Originally Posted by Stefan View Post
VPlusBlue is now the default GUI style, but I will try to add an option for separate gui styles for internal and external windows before release.
If you can make fowlplay4's theme the GUI style for player profiles, the playerlist, PM windows, and F3 options, then that would be a huge improvement.
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  #1573  
Old 10-19-2012, 05:09 PM
0PiX0 0PiX0 is offline
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Quote:
Originally Posted by alskdjfhg View Post
Can't open playerlist
I'm also having this problem...
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  #1574  
Old 10-19-2012, 09:22 PM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by Crono View Post
If you can make fowlplay4's theme the GUI style for player profiles, the playerlist, PM windows, and F3 options, then that would be a huge improvement.
Where can I get this?
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  #1575  
Old 10-19-2012, 09:54 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by Tim_Rocks View Post
Where can I get this?
Here, I bumped up the font a little.
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