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  #136  
Old 07-10-2010, 06:39 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by TSAdmin View Post
I've noticed that occasionally when the first tab in the script editor opens up, the scrollbar may only allow you to scroll down to a certain point (I estimate around 30-40 lines) and you have to open a second tab, close the first, (Optionally close the second) reopen the one you originally wanted to edit before the scrollbar will allow you to go right to the end of the script.

Using CTRL + End, you are able to make the cursor go to the bottom, though you cannot see it. The bottom visible line is line 59 and doesn't allow you to scroll any lower unless you do the above mentioned actions.
Does resizing the window fix it?
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  #137  
Old 07-10-2010, 12:51 PM
TSAdmin TSAdmin is offline
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Quote:
Originally Posted by cbk1994 View Post
Does resizing the window fix it?
Yes, it does.
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  #138  
Old 07-10-2010, 12:54 PM
Skyld Skyld is offline
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Quote:
Originally Posted by TSAdmin View Post
Yes, it does.
It's just because the control is initialised with a fixed size, I'll add some code to resize it to match the text.
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  #139  
Old 07-10-2010, 08:41 PM
Skyld Skyld is offline
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More features added today:
  • Find/replace in the Script Editor, which allows you to search scripts and replace text in the currently selected tab.
  • Edit as Text has been added to the file browser.
These new changes require the latest v6 beta to work (version 5.257 or later). The latest Mac beta is uploaded right now for testers and I think a Windows version is following shortly.
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  #140  
Old 07-20-2010, 11:32 PM
Loriel Loriel is offline
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It would be cool if the huge scripts list would not immediately try to load a script just because I click its name in order to focus the list so I can start a type-ahead search which should, incidentally, also work. Also when I am not scrolled all the way up, mouseovering entries in the huge lists seems to force them to be re-rendered in a slightly different position than scrolling renders them at. The script window itself seems not entirely certain where to render its tabs, and occasionally half-overwrites the top couple of pixels of the text area with a half-rendered tab bar.

I am using the blue theme, fwiw.
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  #141  
Old 07-21-2010, 12:02 AM
Loriel Loriel is offline
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  • When the chat input bar gets focus it should immediately go to the phase of the animation in which the cursor is visible instead of leaving me hanging and wondering whether it really has focus for a second!
  • The popup menu for rightclicking players on the playerlist is not actually a window, that makes it close to useless with a reasonably sized playerlist window. Also scrolling it makes the surrounding parts of the playerlist render in slightly the wrong place, too.
  • When the game is minimized or whatever there is no indication of incoming PMs.
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  #142  
Old 07-21-2010, 06:04 PM
Admins Admins is offline
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  • When the game is minimized or whatever there is no indication of incoming PMs.
On Linux?
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  #143  
Old 07-21-2010, 06:44 PM
WhiteDragon WhiteDragon is offline
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On Linux?
You could always interface with libnotify if it's on the system. That'd be neat.
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  #144  
Old 07-21-2010, 10:32 PM
Loriel Loriel is offline
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On Linux?
Yeah.
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  #145  
Old 07-24-2010, 11:04 PM
oo_jazz_oo oo_jazz_oo is offline
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When I detach a tab in the script editor, it adds blank lines between every line in the script.

So, the scripts lines literally double. A script like

PHP Code:
function onCreated() {
  echo(
"Hello!");

then becomes
PHP Code:
function onCreated() {

echo(
"Hello!");


So, if you were to update the script after detaching...you would have a lot of blank lines. XD
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  #146  
Old 07-25-2010, 08:55 AM
devilsknite1 devilsknite1 is offline
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Quote:
Originally Posted by oo_jazz_oo View Post
When I detach a tab in the script editor, it adds blank lines between every line in the script.

So, the scripts lines literally double. A script like

PHP Code:
function onCreated() {
  echo(
"Hello!");

then becomes
PHP Code:
function onCreated() {

echo(
"Hello!");


So, if you were to update the script after detaching...you would have a lot of blank lines. XD
Why script with this RC anyways? XD
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  #147  
Old 07-25-2010, 09:22 AM
oo_jazz_oo oo_jazz_oo is offline
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Quote:
Originally Posted by devilsknite1 View Post
Why script with this RC anyways? XD
Because NC on UN takes forever to load and if I want to quickly edit a script...

Also, getting used to it when we are forced to use client rc.
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  #148  
Old 07-25-2010, 09:23 AM
TSAdmin TSAdmin is offline
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Quote:
Originally Posted by devilsknite1 View Post
Why script with this RC anyways? XD
Because it's intended to take the place of the external RC.
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  #149  
Old 07-25-2010, 09:25 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by TSAdmin View Post
Because it's intended to take the place of the external RC.
And it does a very ****ty job of it.
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  #150  
Old 07-25-2010, 09:29 AM
oo_jazz_oo oo_jazz_oo is offline
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If the client rc doesn't perfectly replicate external rc by the time we are forced to use it...I seriously don't know if I can script with it.

Maybe if I use notepad+ and just import the scripts....
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