Quote:
Originally Posted by lag_PKer
Hello,
If it were up to me I would force Zodiac into playing a level cap of 55. This level cap would enable useage of most armor anyway so they wouldn't get slaughtered in 3 seconds but it would disable them from being able to use the top tier weapons.
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They would in fact get slaughtered in 3 seconds as CMPs account for a huge difference in combat. God help you if you can't even get the +15% damage and the defense CMPs. You're already at a major disadvantage, but to add insult to injury, you'd have a lower stat cap, unCMP'd skills making them weaker than they should be, and even more so if your skills are any element other than Fire as you will be unable to set your embrace.
With only that, you're already assured to lose almost every fight. But that's not it. We haven't even covered the fact that level 60 weapons tend to be about twice as strong as anything level 55 and lower, and the options for level 55 accessories are extremely, extremely limited. With the level 60 accessories likely to be far better anyways. It's at this point that you can kiss your chances of beating
any level 60 player goodbye. Lastly, you would be excluded from many of the level 60 dungeons that provide better drop rates for armor, so you're probably going to be stuck paying out of pocket for it.
I haven't been a trial on Zodiac for a long time, but I do know that you cannot benefit from EXP buffs. And the fact that many of the prestige classes are locked to trials is enough to make them plenty envious.