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01-15-2012, 01:49 PM
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Mr. Rayleigh
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![MajinDragon's Avatar](image.php?s=5ec8a61b1b47d66e1c79c192ece1b295&u=5446&dateline=1281381219) |
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
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Grace and wisdom spells need to become more viable as a means of combat with no other forms of combat used in conjunction. At the moment you could probably take a player down if you came prepared with 2x max grace from altar praying, but that's a one shot and from then on, running and praying is the only option. It's just so flawed as a combat tree.
I don't think 150 grace is too much for a revive but i think there should be stages of revive so 150 would revive and fully replenish HP of the revived, 100 would go towards a 60% heal + revive and 50 would go towards a 20% revival with varying casting times so that there are tactical advantages to using even the smallest revive in a war situation but those advantages wouldn't really go down well in a pve situation where 100% hp is preffered over a small revive and then another heal as they'd surely need. |
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