Quote:
Originally Posted by Inverness
To clarify, by metrics you mean stats I assume?
Stat tracking is a great way to find balance issues in games.
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Yea, but initially it would be all about storing data. That way we can just generate "analysis" modules for specific types of statistics.
- Easy Tracking Code
- Single repository for data, open to access by all metric modules.
- Scheduled report generation
- Report Visualizations
That's how I think it would be done, but I can't do this myself. We first need some suggestions in what the first few metric modules should do and then how we should do the easy tracking code. Once that's done the repository could be made... and once the bugs are worked out of all the previous steps, visualization could be started.
This is a really easy project if we create an effective framework for it to all work cohesively within, but we need to define the framework first. I think creating visualizations will be a lot more tricky, even with very mature metric modules. Perhaps google's graphing API will be useful.