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  #1  
Old 04-17-2011, 08:38 AM
MrOmega MrOmega is offline
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Quote:
Originally Posted by cbk1994 View Post
Why do you do { this}?
I know graal expects a string, but by graal magic it can accept an array. I think it just looks better when I have sometimes do logic in the position and stuff, just habit and preference.
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  #2  
Old 04-18-2011, 05:17 PM
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say(int) does not work on gmaps in v5. Was this already fixed in v6? (I can't check right now)
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  #3  
Old 04-18-2011, 12:39 AM
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dunno if this is the right spot for this request since it's a server request, but can we get a rename file function on the serverside?

A few months back I tried to batch rename files on UN to use underscores instead of periods to fix an issue for mac users, but I ended up having to do it by loading the image into a TDrawingPanel and then saving it again, which broke transparencies and stuff.

Also didn't work for GIFs/MNGs obviously
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Old 04-18-2011, 12:56 AM
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Quote:
Originally Posted by Mark Sir Link View Post
dunno if this is the right spot for this request since it's a server request, but can we get a rename file function on the serverside?

A few months back I tried to batch rename files on UN to use underscores instead of periods to fix an issue for mac users, but I ended up having to do it by loading the image into a TDrawingPanel and then saving it again, which broke transparencies and stuff.

Also didn't work for GIFs/MNGs obviously
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Originally Posted by scripthelp
movefile(str, str) - returns boolean - moves a file from source (first parameter) to destination (second parameter)
?.
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Old 04-18-2011, 01:03 AM
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Quote:
Originally Posted by Mark Sir Link View Post
dunno if this is the right spot for this request since it's a server request, but can we get a rename file function on the serverside?
This should do what you want:

PHP Code:
function renamefile(srcnewname) {
  
movefile(srcextractfilepath(src) @ newname);

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  #6  
Old 04-24-2011, 01:31 AM
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A new version 5.327 has been uploaded to http://www.graalonline.com/downloads...al_windows.zip :
- Doesn't freeze/crash on closing anymore
- Doesn't redownload files on each login anymore
- Fixes a bug that could crash the game on login when a server uses the default weapons (Bow, Bomb etc.)
- Correctly animates showimgs even if the NPC which is showing them is itself not visible
- Doesn't crash anymore when a gani animation is hiding showimgs
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  #7  
Old 04-24-2011, 01:39 AM
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Quote:
Originally Posted by Stefan View Post
A new version 5.327 has been uploaded to http://www.graalonline.com/downloads...al_windows.zip :
- Doesn't freeze/crash on closing anymore
- Doesn't redownload files on each login anymore
- Fixes a bug that could crash the game on login when a server uses the default weapons (Bow, Bomb etc.)
- Correctly animates showimgs even if the NPC which is showing them is itself not visible
- Doesn't crash anymore when a gani animation is hiding showimgs
I'm too lazy to check, so, is there an official release date for V6?
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  #8  
Old 04-24-2011, 02:11 AM
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I'm too lazy to check, so, is there an official release date for V6?
Once everyone is happy with v6 (or almost everyone)
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Old 04-24-2011, 11:03 AM
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Quote:
Originally Posted by Stefan View Post
Once everyone is happy with v6 (or almost everyone)
So far, I am almost happy with v6. I'd really like a statement from you: why don't you reimplement saved window positions for Graal's main window? Cascading windows are tons better than that mouse stuff, but saved positions for both the main window and the playerlist are things I consider as required features.
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  #10  
Old 04-24-2011, 01:40 AM
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  #11  
Old 04-25-2011, 02:23 AM
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!!!!
Playerlist window position and size is saved and restored
!!!!
Please test and check if it's fine now
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  #12  
Old 04-25-2011, 02:38 AM
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Quote:
Originally Posted by Stefan View Post
!!!!
Playerlist window position and size is saved and restored
!!!!
Please test and check if it's fine now
Also something I had on Login 2 was for PM windows and the profile window to show centered in your screen, I think it's much nicer to read PMs if they are centered, would be nice to see that on the regular login server.

Another thing I'd like to see is that PM windows and profile window doesn't hide behind the graal window when you click off of it. Sometimes I like to keep PMs open but still walk around on Graal, and same for profile windows (in case I need to copy down their Graal###### account or so). Some option to always show windows on top of the window stack should be added for external windows I think, I mentioned this on the first page though.
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  #13  
Old 04-25-2011, 03:06 AM
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For some reason when i start Graal.exe the window bumps all the way over to the middle of the screen. Heres a screen shot.



Edit: also my desktop icons got re-arranged (very annoying)..
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  #14  
Old 04-25-2011, 03:28 AM
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Quote:
Originally Posted by Tim_Rocks View Post
For some reason when i start Graal.exe the window bumps all the way over to the middle of the screen. Heres a screen shot.



Edit: also my desktop icons got re-arranged (very annoying)..
That's a problem when you use the playerlist docking and you have another program which is messing up the docking, it was working fine for me in combination with programs like ICQ but I can check it again sometime.
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Old 04-25-2011, 03:34 AM
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Quote:
Originally Posted by Stefan View Post
That's a problem when you use the playerlist docking
Okay works better now that I disabled playerlist docking. Now the only other problem I can see is that the main window still opens in a different location and not the same as when I was last logged in.
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  #16  
Old 04-25-2011, 03:22 AM
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It seems like the main Graal window opens in a random location every time I start it, could you get it to save the position too? I will add that it so much better than opening on the mouse position though.
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  #17  
Old 04-25-2011, 07:09 PM
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When i downloaded it, all i see is darkness and the players. Can't see the tiles.
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  #18  
Old 04-25-2011, 08:29 PM
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read-only on default files to prevent over-writing from other servers would be nice.
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  #19  
Old 04-28-2011, 05:47 PM
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The v6 beta has been added to the download page on graalonline.com, you need to click on the [+] to get the direct download link.
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  #20  
Old 04-28-2011, 10:43 PM
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Does this mean its good as done?
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  #21  
Old 04-29-2011, 12:08 AM
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Does this mean its good as done?
v6 beta does not mean it's "good as done".
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  #22  
Old 04-29-2011, 02:07 PM
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v6 beta does not mean it's "good as done".
Beta usually means feature complete but with some bugs left. Don't think that applies to Graal though
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  #23  
Old 04-29-2011, 05:49 PM
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V6 giving me a hard time, everytime I log onto Zone with it none of the stuff is really loaded. On my screen I can't see myself, other players, and doors. Only happens when I get on v6, any way I can fix this?
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Old 04-29-2011, 11:30 PM
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Originally Posted by Feonix View Post
V6 giving me a hard time, everytime I log onto Zone with it none of the stuff is really loaded. On my screen I can't see myself, other players, and doors. Only happens when I get on v6, any way I can fix this?
Did you try putting it into its own folder?
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  #25  
Old 04-30-2011, 02:13 AM
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Did you try putting it into its own folder?
Actually worked, thanks. Before I just put it on desktop...
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  #26  
Old 04-30-2011, 08:14 PM
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Right now on v6, if pause is disabled on the server, whenever you read a sign it'll still append "(paused)" to the end of your name, and after you finish reading the sign it won't go away.
Happens with all signs on GK, so even though pause is disabled, a lot of people look paused while they're walking around and you can move through them because they read a say2 sign somewhere. It's a little annoying for PKing and stuff.
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Old 05-04-2011, 03:04 PM
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Originally Posted by Tigairius View Post
Right now on v6, if pause is disabled on the server, whenever you read a sign it'll still append "(paused)" to the end of your name, and after you finish reading the sign it won't go away.
Happens with all signs on GK, so even though pause is disabled, a lot of people look paused while they're walking around and you can move through them because they read a say2 sign somewhere. It's a little annoying for PKing and stuff.
Ok it's a server-side thing, will turn that off with the next npcserver-update.
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  #28  
Old 04-30-2011, 10:27 PM
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It's showing the paused for other people or also for yourself (if you do showname)? On v5 is working fine?
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  #29  
Old 04-30-2011, 10:42 PM
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Don't know if this also happens with v5, but comparing an attribute (this.attr[1]) to -1 results in true when the attribute carries a string (this.attr[1] == -1 -> true when this.attr[1] = "foo", for example). Doing this on the clientside. Didn't give it a try with non-attribute variables. Seemed quite strange to me..
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  #30  
Old 05-01-2011, 01:54 AM
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Originally Posted by Crow View Post
Don't know if this also happens with v5, but comparing an attribute (this.attr[1]) to -1 results in true when the attribute carries a string (this.attr[1] == -1 -> true when this.attr[1] = "foo", for example). Doing this on the clientside. Didn't give it a try with non-attribute variables. Seemed quite strange to me..
Converting the string to a number will be -1 if it's not a number.
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Old 05-01-2011, 09:36 AM
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Converting the string to a number will be -1 if it's not a number.
That's the issue: I'm not converting it. I'd understand the behavior if I'd throw the attribute through int() beforehand, but I'm not doing that.
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Old 05-01-2011, 07:40 PM
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That's the issue: I'm not converting it. I'd understand the behavior if I'd throw the attribute through int() beforehand, but I'm not doing that.
Equality between a string and a number implicitly coerces the string to a number and then performs the equality check. It's the usual way for an equality check to work in a dynamically-typed language.
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Old 05-01-2011, 04:36 PM
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Okay so I was playing Graal Kingdoms on a trial account, and I noticed on V6 Beta, when I was doing the starting quests, you get to the part where you get familiar with Mining. On V6, I was talking to the James guy after I got my minerals to give to him to continue the quest, but it wouldn't let me trade the minerals to him. I logged off V6, got on V5, and when I went to the James guy, I was immediately able to transfer the minerals to him. I think this might be a glitch for V6. Also, when I was noticing casting with the mouse on Graal Kingdoms, the targeting thing is a little higher than the mouse than it is on V5. Just thought I'd post it up here.
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Old 05-11-2011, 08:32 PM
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Images on the GUI layers look strangely distorted when their x/y coordinate(s) has/have any decimals in them (like 200.5 or something). This is pretty annoying considering that such values come up quite frequently when using formulas like "GraalControl.width / 2" to get the center of the main window. Images on GUI layers should just stick to the "pixel grid", auto-convert to integer values; whatever you want to call it.
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Old 05-19-2011, 05:33 PM
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Images on the GUI layers look strangely distorted when their x/y coordinate(s) has/have any decimals in them (like 200.5 or something). This is pretty annoying considering that such values come up quite frequently when using formulas like "GraalControl.width / 2" to get the center of the main window. Images on GUI layers should just stick to the "pixel grid", auto-convert to integer values; whatever you want to call it.
Bringing this up again. I'd like a statement from you, Stefan, on this issue.
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  #36  
Old 04-30-2011, 10:55 PM
Tigairius Tigairius is offline
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Quote:
Originally Posted by Stefan View Post
It's showing the paused for other people or also for yourself (if you do showname)? On v5 is working fine?
It's showing the paused for other people, but not for me when I do showname. It also happens sometimes when I log into Graal and I minimize it as well. On v5 this doesn't happen.
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Old 05-01-2011, 09:42 AM
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When i try Graal v6, the background is black and i can only see players?
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Old 05-04-2011, 09:56 PM
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Old 05-05-2011, 04:50 PM
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If I zoom in using alt+8 images start to distort, nicknames become blurry and the blackness that is outside of the level area starts to copy the tiles of the level. If I make my Graal window fullscreen when I have zoomed in the screen freezes.
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Old 05-06-2011, 12:09 AM
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Originally Posted by Rufus View Post
If I zoom in using alt+8 images start to distort, nicknames become blurry and the blackness that is outside of the level area starts to copy the tiles of the level. If I make my Graal window fullscreen when I have zoomed in the screen freezes.
The level being copied in the black happens on Mac as well. Images and nicknames look great though.
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