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  #1  
Old 10-03-2010, 12:19 AM
ffcmike ffcmike is offline
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Quote:
Originally Posted by MrDumbledore View Post
This isn't a glitch. It doesn't happen in newer versions (why the **** are you using Vista anyway?) of Windows so Stefan said he wasn't going to take the time to fix it.
I never actually described it as a glitch did I?
Also I mentioned it as it isn't consistent with what Tig said:

Quote:
Originally Posted by Tigairius View Post
it's only happening on Windows XP and below.
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  #2  
Old 10-03-2010, 12:21 AM
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Quote:
Originally Posted by ffcmike View Post
I never actually described it as a glitch did I?
Also I mentioned it as it isn't consistent with what Tig said:
Tig is probably wrong. Upgrade to Windows 7 and your problems will be magically solved.
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Old 10-03-2010, 12:25 AM
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Upgrade to Windows 7 and your problems will be magically solved.
I expected more from a wizard .
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Old 10-05-2010, 09:08 PM
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Originally Posted by ffcmike View Post
I never actually described it as a glitch did I?
Also I mentioned it as it isn't consistent with what Tig said:
The statement should be revised, it does not 'ghost' on Vista or 7 when Aero is enabled. By turning Aero off it will still happen, as Window contents are no longer buffered.
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  #5  
Old 10-03-2010, 12:22 AM
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My report:
-It runs very very smoothly with a high frame rate, however, there is lag on top of it all. Super Lag
-The Playerlist is very buggy. Sometimes if I click one person, another person pops up.
-All the font is the same :/
-I noticed in UN that the pixels of the tiles are flickering in places.
-There are several places where the font is all sprawled on top of each other.
-Glitch: Lots of times when I chat, it pops up saying "non existent sword image"
-Setbody and setbody colors don't seem to be functioning well; I must say it several times before it pops up.
-GMaps are lagging badly... Or at least for me.
-In a NPC:
this.chat = "words"; no longer displays infinitely. It disappears after 3 seconds!
-My sound is working! It doesn't work on v5 and I couldn't do anything about it!

By the way, I'm running Windows 7 with a very new computer.
~I'll edit this and add more as I find more~

Last edited by MattKan; 10-03-2010 at 12:47 AM..
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Old 10-03-2010, 12:43 AM
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Quote:
Originally Posted by MattKan View Post
-My sound is working! It doesn't work on v5 and I couldn't do anything about it!
http://forums.graalonline.com/forums...06&postcount=7

I wish people would search on the forums for their errors.
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Old 10-03-2010, 12:47 AM
MattKan MattKan is offline
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Quote:
Originally Posted by xXziroXx View Post
http://forums.graalonline.com/forums...06&postcount=7

I wish people would search on the forums for their errors.
Nope, I tried that too! :O
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  #8  
Old 10-03-2010, 12:47 AM
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Will the fonts be fixed in a later version or do I need to go through my server and fix them?
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  #9  
Old 10-03-2010, 12:48 AM
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Quote:
Originally Posted by MrOmega View Post
Will the fonts be fixed in a later version or do I need to go through my server and fix them?
They won't be fixed.
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  #10  
Old 10-03-2010, 12:49 AM
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Quote:
Originally Posted by MrDumbledore View Post
They won't be fixed.
How do you know? Source?

ALSO

The Client seems to freeze if I ever warp a player back to Login using ServerWarp();
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  #11  
Old 10-03-2010, 03:27 AM
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Quote:
Originally Posted by MrOmega View Post
How do you know? Source?
Quote:
Originally Posted by Stefan View Post
The font size will not be decreased.
..
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  #12  
Old 10-03-2010, 03:35 AM
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Quote:
Originally Posted by MrDumbledore View Post
..
No, I can decrese it with zoom, I'm mean that actual font name, it seems like tahoma to me, not sure. But Varia used Verdana a lot. I would like this option back, and next time to be credible put his actual post, not a quote, anyone can fake a quote. ;]
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Old 10-03-2010, 03:41 AM
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I just tested v6, it's jumpy and laggy for me; I noticed it within 10 seconds of first trying it, if that says anything. Here's my experiences:

- CPU usage goes up a bit while holding any key (movement, slash, grab, any key), seems like double CPU usage? Number of keys held doesn't matter as long as it's at least 1...

- The whole client (not just my player) "skips" every second, seems like short CPU usage bursts because of unstable Graal.exe CPU usage in task manager. Didn't this happen in the opengl version of v5?

I'm on Windows XP and Intel speedstep was disabled to keep same CPU speed/clock

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For fun I set my CPU speed to its minimum of 997mhz and compared v5 and v6 movement speeds and musical instrument playing on Era. V6 beta was slow movement and instruments unplayable, frame rate was 14ish. V5 was fine and frame rate was at the max 20. Both were in the same private level with nothing going on... eek.
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  #14  
Old 10-03-2010, 12:49 AM
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Quote:
Originally Posted by MrOmega View Post
Will the fonts be fixed in a later version or do I need to go through my server and fix them?
If I remember right, the fonts weren't working like they were supposed too to begin with, and v6 is fixing that.
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  #15  
Old 10-03-2010, 12:53 AM
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Quote:
Originally Posted by MrOmega View Post
Will the fonts be fixed in a later version or do I need to go through my server and fix them?
They are considered "fixed" now, because they now look the same on both the D3D and the OpenGL renderer.
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  #16  
Old 10-03-2010, 01:23 AM
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1) Internal PM window option doesn't work.

2) When opening PM's, please center them to the screen, don't spawn them on the mouse. It's very annoying, since I usually open all my PM's at once, then click close as I find they don't apply to anything I care about.

3) Attach the playerlist window to the game window, in the sense that when the game window is in focus, the playerlist is also in focus, and there's only one taskbar icon for them, just like how the external playerlist was in V5.

Please address these, they're my biggest complaints, and the last one pisses me off to no end.
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  #17  
Old 10-03-2010, 01:44 AM
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I love how I can play the game smoothly now but the presentation is horrible.

-I've said this for year(s), the default blue gui is really, really ugly. Yes, I know you can add a custom one but the default is nasty

-Buddy list doesn't load on login like V5 had, it just loads when you join a server.

-"servertime" on the client taskbar at the bottom right says "servertim"

-On V5, when you opened a PM/GM/Mass bubble it would always open in the same location, now it opens in random locations which can get pretty annoying.

-PM/GM/Mass boxes and playerlist, ingame forums (UN) all open as new windows on your taskbar which is also annoying and makes everything look cluttered (may just me being picky, but I'm sure other people agree with me so an option to enable/disable would be nice)

I'll add more things to my list if I find anything else.
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  #18  
Old 10-03-2010, 05:42 AM
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Quote:
Originally Posted by Luda View Post
-I've said this for year(s), the default blue gui is really, really ugly. Yes, I know you can add a custom one but the default is nasty
This forever
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Old 10-03-2010, 11:03 AM
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Quote:
Originally Posted by kia345 View Post
This forever
Let's start a community project to create a new one, then? Because, you know, if they hire somebody, maybe we'd get something ****ty like the website.

Edit: On a different note, the performance is pretty good for me. Seems a lot better than v5. Players having problems with v6 should post all related system information. Only thing that pisses me off is the whole create-window-at-mouse-courser thing.
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  #20  
Old 10-03-2010, 05:12 AM
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Ok, the biggest bug bothering me is the fact that the client sometimes freeze when I log onto another server, happens when I use serverwarp/warping via F8.
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Old 10-03-2010, 09:37 AM
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Ok I already stated this but I have to state it again since I have logged onto another server besides N-Pulse. On N-Pulse the lag was bad, but when I logged onto UN it got un-bearable. When I was on v5 I could navigate over any server without severe lag problems, but now that I am running v6 it is all I get. The new client uses up way more CPU usage then any other Graal Client to date. This is a HUGE downside to the new client and should be the highest priority to fix.
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  #22  
Old 10-03-2010, 11:24 AM
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I run Windows XP Pro. It is not fair to the long standing Graal players to force them to upgrade to Windows Vista+ because of the fact not all of us cannot afford to upgrade our operating system, let alone computers. At the least v6 should be configured to run XP at the least because lets face it, Vista was poorly developed and is a bigger problem then its worth and 7 is too expensive for some people to afford.
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  #23  
Old 10-03-2010, 12:15 PM
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This may not be a bug, but I found out that emitters are not acting the same on V6 than in V5. For example, I've made myself turn into a fireball on Ruins when using boots, and when I was switching levels, the fireball was getting smaller and smaller, with shorter effects and particles.
In V6, it seems to act completely the opposite way, which means on a gmap, as I run through levels, the fireball keeps getting bigger and bigger.
Also, right after I switch levels, particles are "lagging", which means the little flames that are supposed to come directly out of the fireball appear on my screen about a second later.
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  #24  
Old 10-03-2010, 02:49 PM
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My 70ms latency is currently above 1300ms. I'm not sure if it's coincidental or the new client.
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  #25  
Old 10-03-2010, 03:36 PM
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I have no idea why it would freeze on certain computers, is this only working on Windows? 32 bit or 64 bit? Checked if sound is enabled or disabled? If possible attach your game_console.log to your post.
If possible also try to run the game with "-opengl" as option to see if it's the graphics which make the problems.
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Old 10-03-2010, 04:41 PM
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Not a problem on Windows 7 64bit.
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Old 10-03-2010, 04:59 PM
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Security Concern: There still isn't a prompt for OpenURL, reported this ages ago.
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Old 10-03-2010, 05:10 PM
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Originally Posted by fowlplay4 View Post
Security Concern: There still isn't a prompt for OpenURL, reported this ages ago.
If I understand your request correctly then I disagree. A prompt places responsibility on the user. Graal Online (and in extension, the server) should be held responsible. Administrative routine should moderate openURLs; either through punishing unreported openURLs in scripts or strict access restrictions.
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Old 10-03-2010, 05:48 PM
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Quote:
Originally Posted by Stephen View Post
If I understand your request correctly then I disagree. A prompt places responsibility on the user. Graal Online (and in extension, the server) should be held responsible. Administrative routine should moderate openURLs; either through punishing unreported openURLs in scripts or strict access restrictions.
The damage is done far before it will even get reported, a whole server could be repeatedly goatsed (or other shock-site/exploit) hours before anyone can do anything about it.

This can also be easily exploited to open hundreds of browser tabs, etc.

PHP Code:
//#CLIENTSIDE
function onCreated() {
  
setTimer(0.05);
}

function 
onTimeout() {
  
openurl("http://www.google.com");
  
setTimer(0.05);

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Old 10-03-2010, 06:00 PM
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The damage is done far before it will even get reported, a whole server could be repeatedly goatsed (or other shock-site/exploit) hours before anyone can do anything about it.
I cannot agree. Tricking a user and forcing a user into visiting a shock site (or other illicit material) have the same result - the user is exposed to undesirable content. The only way to prevent that entirely is through strict administrative procedure. We can all agree that the users hold no responsibility if they are exposed to undesirable content via game client... that in itself is a strong argument against a openURL prompt. Perhaps Graal Online needs a better system report and respond to abuse?

In the mean time it may be a good idea to filter openURL requests from the client.
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Old 10-03-2010, 07:25 PM
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I've now noticed that going from one level to another but then staying still causes a line of the previous level to be drawn over the current one, I think this depends on the differences between the new and old position of the player somewhat as it occurs every time in some places and others not at all, it can also be done with or without being on a gmap:



Regarding the playerlist alot of things seem really inconsistent, when you receive a PM you should be able to click the Icon at the top that has been changed into a PM bubble in order to open it, but this now doesn't seem to work half the time, mouse-over hint text also seems to display the wrong thing until you click somewhere on the playerlist.

It's also annoying that you now have to maximise both the client window and the playerlist window separately, they used to be in sync with eachother.
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Old 10-03-2010, 08:59 PM
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Quote:
Originally Posted by Stephen View Post
I cannot agree. Tricking a user and forcing a user into visiting a shock site (or other illicit material) have the same result - the user is exposed to undesirable content. The only way to prevent that entirely is through strict administrative procedure. We can all agree that the users hold no responsibility if they are exposed to undesirable content via game client... that in itself is a strong argument against a openURL prompt. Perhaps Graal Online needs a better system report and respond to abuse?

In the mean time it may be a good idea to filter openURL requests from the client.
It had a prompt in the V5 Client now it doesn't, you know what works good for a openurl filter, a "do you want to open 'URL' prompt" that's all that has to be done and we don't need to get admins involved with URL approval like we do on these forums.
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  #33  
Old 10-03-2010, 05:19 PM
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Quote:
Originally Posted by MrOmega View Post
No, I can decrese it with zoom, I'm mean that actual font name, it seems like tahoma to me, not sure. But Varia used Verdana a lot. I would like this option back, and next time to be credible put his actual post, not a quote, anyone can fake a quote. ;]
You can upload your own TrueType fonts and use them in v6.

In addition, you can click the blue arrow in a quote to be taken directly to the post.



Quote:
Originally Posted by SlikRick View Post
I run Windows XP Pro. It is not fair to the long standing Graal players to force them to upgrade to Windows Vista+ because of the fact not all of us cannot afford to upgrade our operating system, let alone computers. At the least v6 should be configured to run XP at the least because lets face it, Vista was poorly developed and is a bigger problem then its worth and 7 is too expensive for some people to afford.
No one is forcing you to upgrade. Graal runs fine on it, the only bug is that the Graal client stops updating when you drag a window over it—this happens on win7 too. The only difference is that on win7 it doesn't show the various drag frames.

Quote:
Originally Posted by Soala View Post
This may not be a bug, but I found out that emitters are not acting the same on V6 than in V5. For example, I've made myself turn into a fireball on Ruins when using boots, and when I was switching levels, the fireball was getting smaller and smaller, with shorter effects and particles.
In V6, it seems to act completely the opposite way, which means on a gmap, as I run through levels, the fireball keeps getting bigger and bigger.
Also, right after I switch levels, particles are "lagging", which means the little flames that are supposed to come directly out of the fireball appear on my screen about a second later.
Sounds like you need to stop the emitter or clear the mods when entering the level as you're re-applying the emitter mods?
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Last edited by Darlene159; 10-03-2010 at 10:39 PM..
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  #34  
Old 10-03-2010, 05:40 PM
kia345 kia345 is offline
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Originally Posted by MrDumbledore View Post
No one is forcing you to upgrade. Graal runs fine on it, the only bug is that the Graal client stops updating when you drag a window over it—this happens on win7 too. The only difference is that on win7 it doesn't show the various drag frames.
That's a pretty severe bug on xp user's ends. Especially with how frequently lots of players move PMs around and what not.
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Old 10-03-2010, 05:42 PM
MrDumbledore MrDumbledore is offline
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Originally Posted by kia345 View Post
That's a pretty severe bug on xp user's ends. Especially with how frequently lots of players move PMs around and what not.
I agree that it should be fixed and not just ignored but Stefan definitely isn't "forcing [the players] to upgrade to Windows Vista+".
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Old 10-03-2010, 08:00 PM
xXziroXx xXziroXx is offline
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Thor, your error sound very similar to this.
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Old 10-03-2010, 08:06 PM
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Quote:
Originally Posted by xXziroXx View Post
Thor, your error sound very similar to this.
That is certainly nothing new, can be caused purely by a combination of quickly entering, exiting and re-entering a level and lag, the level links being that way makes it easier, I wasn't experiencing issues with my client level not being the same as my serverside level, just zoomed tiles from the previous level being drawn in lines above my current level, everything else is fine.
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Old 10-03-2010, 08:28 PM
maximus_asinus maximus_asinus is offline
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I cannot close the playerlist if my window is maximized, the options to close/minimize/etc do not show up when I focus on the playerlist.

I can't duplicate the error you're getting Thor, are you doing something special other than entering/exiting a level?
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Old 10-03-2010, 08:33 PM
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Quote:
Originally Posted by maximus_asinus View Post
I cannot close the playerlist if my window is maximized, the options to close/minimize/etc do not show up when I focus on the playerlist.

I can't duplicate the error you're getting Thor, are you doing something special other than entering/exiting a level?
Nope, I was also getting a similar error with say2 messages:



Just tried Graal with OpenGL however and these problems are fixed.
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Old 10-03-2010, 09:55 PM
spydrct02 spydrct02 is offline
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I did a quick test in 997mhz again in opengl mode and the result was it's slightly faster than regular mode on v6; 17fps vs 14fps, but the skipping still happens every second. By "skipping" I mean it freezes for a short time then unfreezes. Like this:
------skip---------skip----------skip-------

And for system info, I have:
Windows XP Professional SP3
Intel Core 2 Duo T5600 1.83ghz
Mobile Intel 945 Express Chipset Family
SoundMAX Integrated HD audio
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