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  #16  
Old 06-03-2009, 06:37 PM
Clockwork Clockwork is offline
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Everytime I let any of my staff through the ages work on multiple servers, I find they tend to leave for another server as they quickly get bored and enveloped in another server.

I usually dissallow any staff I hire not to work on multiple servers unless I know they are worth keeping for the sake they do produce something.
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  #17  
Old 06-07-2009, 06:01 PM
Pelikano Pelikano is offline
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  #18  
Old 06-08-2009, 03:23 PM
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Allright..

I understand this command will never be here because of private reasons, I know what i needed to know..

Since everyone is going offtopic
Closed.
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  #19  
Old 06-09-2009, 12:13 AM
Darlene159 Darlene159 is offline
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Originally Posted by DuBsTeRmAn View Post
Allright..

I understand this command will never be here because of private reasons, I know what i needed to know..

Since everyone is going offtopic
Closed.
I am reopening so the multi-server working discussion can continue because someone requested it. Since your issue has been answered, it shouldnt be a problem..
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  #20  
Old 06-10-2009, 01:27 AM
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Originally Posted by Elk View Post
I've learned that if you limit your staff just to work for you "or else" they don't enjoy working for you long...in most cases at least...
giving them some free space doesnt harm
I agree with Elk. Server Members should be able to work on other servers also. if you contain them to one server either they will quit working for you. or they will come up with crappy work.
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  #21  
Old 06-10-2009, 02:11 AM
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Quote:
Originally Posted by Clockwork View Post
Everytime I let any of my staff through the ages work on multiple servers, I find they tend to leave for another server as they quickly get bored and enveloped in another server.
And you don't think they'll get bored if forced to work on a server they might not be particularly interested in at that very moment(face it, we all work on servers but sometimes we do get bored of working on the same stuff all the time and need a small break).
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  #22  
Old 06-15-2009, 09:02 PM
Paradoxical Paradoxical is offline
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There are pros and cons to multistaffing policies, but in Graal, the cons are more prevelent than the pros.

In the real business world, you obviously don't want your contracted employees making efforts to help your competitors, becase you pay them.


However, on Graal, are any of us actually payed? Hell, some playerworlds buy gold for their staff, but not many, and does gold actually go into our pockets where we can use it to pay bills and buy necessities? Not really.

On Graal you have no right to limit where somone can work, you don't pay them, and they don't get anything out of their work, but you get to have your server be productive and attract players, who gets the short end of the stick? Us developers.
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