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  #16  
Old 06-06-2008, 08:46 PM
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Originally Posted by DustyPorViva View Post
Is it really random if it's every 26 hours? :P
Every 26 hours, random error code.
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  #17  
Old 06-06-2008, 08:51 PM
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Graal uses about 500k of ram whenever it's running on my laptop. I think it's because when you add up all the people playing the number rises for each one, because every person is contributing a little bit of information, whether through pms or conversations on screen. We can all learn something from them, so pay attention.
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  #18  
Old 06-06-2008, 10:07 PM
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Hmmm we were making some tests, with a client streaming video (on Zone etc.) for more than 3 weeks and it was taking around 50 Mbyte. If it's taking much more then there must be a problem with a driver or may be some special bug only happening on some servers. If you can reproduce some memory leak it would be interesting to tell me
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  #19  
Old 06-06-2008, 10:19 PM
Tigairius Tigairius is offline
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Originally Posted by Stefan View Post
Hmmm we were making some tests, with a client streaming video (on Zone etc.)
Clebstein?!
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  #20  
Old 06-19-2008, 07:48 AM
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Quote:
Originally Posted by Stefan View Post
Hmmm we were making some tests, with a client streaming video (on Zone etc.) for more than 3 weeks and it was taking around 50 Mbyte. If it's taking much more then there must be a problem with a driver or may be some special bug only happening on some servers. If you can reproduce some memory leak it would be interesting to tell me
I decided to do my own tests, which involved launching 30,000 projectiles at once, each with a rotating GANI.

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  #21  
Old 06-19-2008, 08:26 AM
Tigairius Tigairius is offline
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Originally Posted by cbk1994 View Post
I decided to do my own tests, which involved launching 30,000 projectiles at once, each with a rotating GANI.

Attachment 44917
rofl
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  #22  
Old 06-19-2008, 12:24 PM
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O.o Chris.. lol xD

Well, I always find that particle effects with a high number of particles and many modifiers can lag alittle :o

So do a test with 30,000 projectiles with a gani doing a particle effect + a script along side with it

That's a big test :o

Or you could try a loop to around 1 million.. mhm
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