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  #1  
Old 10-09-2011, 11:19 PM
callimuc callimuc is offline
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Quote:
Originally Posted by xAndrewx View Post
I just edited my rights (Added the Set attributes right) and it cleared all my folder rights
Also happens to me some times while adding rights to other players. And I kept thinking I did something wrong >.<
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  #2  
Old 11-10-2011, 02:03 AM
MattKan MattKan is offline
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PHP Code:
Script: Function ScriptedRCBanWindowTabSelect.addrow not found in function onReceiveText in script of Weapon -ScriptedRC
Script
: Function ScriptedRCBanWindowTabSelect.setselectedrow not found in function onReceiveText in script of Weapon -ScriptedRC 
This appears in the script log if I open and close client RC - the add on feature is not installed. (I'm using V6)

Don't know if this is important or not tbh but just FYI
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  #3  
Old 04-13-2012, 07:55 PM
xAndrewx xAndrewx is offline
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I don't like the file browser. It's not very good.

Suggestions:

Multiple file download and upload
Multiple file delete (selecting more than one file at a time and deleting)
Making the 'delete' key on the keyboard work to delete a file
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  #4  
Old 04-14-2012, 07:57 AM
Gunderak Gunderak is offline
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Quote:
Originally Posted by xAndrewx View Post
I don't like the file browser. It's not very good.

Suggestions:

Multiple file download and upload
Multiple file delete (selecting more than one file at a time and deleting)
Making the 'delete' key on the keyboard work to delete a file
This.
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  #5  
Old 04-14-2012, 08:33 AM
Tim_Rocks Tim_Rocks is offline
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Suggestion: Add a search for the NC scripted window so I can find scripts easier without scrolling through the entire thing.
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  #6  
Old 06-05-2012, 02:38 PM
Admins Admins is offline
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I've improved the speed of the RC chat output, it shouldn't freeze anymore when you do some extensive /scriptscan or so.
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  #7  
Old 06-30-2013, 11:33 AM
xAndrewx xAndrewx is offline
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Is there a function called when a client RC connects to the server?

Something like

function onClientRCOnline() {
}
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Old 06-30-2013, 04:56 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by xAndrewx View Post
Is there a function called when a client RC connects to the server?

Something like

function onClientRCOnline() {
}
Just parse it from onAllRCChat(msg).
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Old 08-09-2014, 04:22 AM
unixmad unixmad is offline
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I want to make a team to work on a new improved scripted RC, who want to help?
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  #10  
Old 08-09-2014, 05:28 AM
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Quote:
Originally Posted by unixmad View Post
I want to make a team to work on a new improved scripted RC, who want to help?
How big of a team are you looking for? I would like to help. I have available time but my skill falls just a little short of some of the greats like dusty, fp4, tig, cbk, ect.
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  #11  
Old 08-09-2014, 12:08 PM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by unixmad View Post
I want to make a team to work on a new improved scripted RC, who want to help?
What exactly needs done? I've typically used scripted RC for chatting purposes. But I'm all for improving tools.
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  #12  
Old 08-09-2014, 07:51 AM
callimuc callimuc is offline
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I might be able to help
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  #13  
Old 08-09-2014, 06:58 PM
scriptless scriptless is offline
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Callimuc is another great scripter. Definately worth having him help your team. I rarely use the scripted re I just prefer how the RED feels. Especially when your not using tabs for scripts but actual external windows. Also noticed quite a few bugs with it.
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  #14  
Old 08-10-2014, 12:18 AM
cbk1994 cbk1994 is offline
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I know this has been discussed before, but are there any compelling features for scripters that an in-game RC could offer over an external client?

As a scripter, I'd much prefer to see a slimmed down external RC which did nothing but launch my preferred text editor to edit scripts. I'm happy using the in-game RC for everything else.

It seems like a waste to spend time rebuilding programming tools; text editors are a solved problem. If the RC protocol was published, I definitely would have built something like this many years ago. This is a couple hundred lines of Python at most.
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Old 08-10-2014, 07:58 AM
cyan3 cyan3 is offline
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Quote:
Originally Posted by cbk1994 View Post
I know this has been discussed before, but are there any compelling features for scripters that an in-game RC could offer over an external client?

As a scripter, I'd much prefer to see a slimmed down external RC which did nothing but launch my preferred text editor to edit scripts. I'm happy using the in-game RC for everything else.

It seems like a waste to spend time rebuilding programming tools; text editors are a solved problem. If the RC protocol was published, I definitely would have built something like this many years ago. This is a couple hundred lines of Python at most.
I second this, being able to use your preferred text editor to edit scripts would be a game changer.
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