it's retarded to start remaking useless quests or focusing on simply events and spouting ridiculousness about how UN's entire focus has been on their events aspect - that's just how far UN has slipped over the past 5 years into the utter crap we see today
see, UN has always had a main focus on sparring. it is only in the last 2-3 years that UN has had a total focus on events rather than sparring, or even PKing and CW. back in the day, those outside levels, the quests, the NPCs, and the events were all secondary to UTC and TTUTC. there was a long time where 60% of the server would be inside tcspar, because in a way, rufus is correct about most everyone not caring about the server itself, since what we really cared about were all the kickass sparrers who were online everyday, not the noobs and social NPC hoarders who had actually created the server and spent all of their time in events or joining guilds with 70 other multiguilders
however, since most everyone who was awesome at sparring has quit, including those who were staff members (the top being NJ as manager), UN has let that aspect of the server just become completely stupid, to the point where there aren't even any real dedicated sparrers left besides perhaps myself and a few others - and this includes all other aspects the server had going
with no other focus besides (in my opinion, crappy) events to get hats/emitter NPCs, what else besides mindless PKing is there on UN? at least CW was presented as the guild wars aspect of the server, but as mystic has made clear, CW hasn't been a real priority but more of a development dead zone; just another lost aspect of the server, albeit the last real attempt at creating another good focus for UN
systems that promote players competing against other players, preferably without needing the assistance of staff members, is what UN's top priority ought to be - sparring and CW are the best examples of these aspects. secondary to those aspects should be events, and then another guild wars system in addition to CW, to create a diversity of guild wars. the last aspect needing any sort of real work should be the levels, and the removal of the current quests altogether. seriously, the last thing UN needs is questing, unless it holds a solid storyline that allows players to acquire items that can be used well in UN's absolute ****-hole of an economy |