Quote:
Originally Posted by seanithen
Gk just needs a more variety of rings and items to choose from. sure, RoWs went frm 500 dias to 1k+.. But if you release something similar to Rows but like with more str and less con or something, i'm sure Rows would drop in price.. ( nothing like bloods, bloods aren't realy best for any class. )
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Yes, release rings with ten dozen more ill-thought-out stat point assignments because players whine about a ring spawn rate. Capitol idea, old bean!
Pleez. Half the suggestions made by players for stats are obviously made by driveling powergamers that don't have the slightest conception of how to balance stats or even specialize in one area of levelling. So many people don't even pay attention to what stats actually do, and they're really missing out. So it's really irresponsible to just deck out more stuff that gets you to 'endgame' stats in a snap. Otherwise you have wealthier people (not naming names, but some of us know who they are) running around with absurdly high stats all the time and monopolizing the market for those as well. It's not going to change, man. GK has this stuff ingrained in it now because of the way it was structured. The stats you see on everything are so stupidly high all the time because it's technically endgame material, but not necessarily for Kingdoms...