Here is some more information about the new map. It will explain the tactics used in new classes.
There will be new classes.
Attackers
Will have the more 'powerful' weapons. Used for attacking the opponents base from the outside.
Weapons:
Minedetector
Pipebomb, Frag Grenade, Gas Grenades, Grenades
Aprippers, r51
Stormrifle, Enhanced Pulsar, SMG, Shotgun
Chaingun, Mortar, Rocket Launcher (Now able to be fired from specific 'Explosive' bases)
Defenders
Equiped out for defending inside and outside of the base.
Weapons:
Minedetector
Armor - Yes (Bought)
Pipebomb, Gas Grenades, Proximity Mines (Only able to be placed within a certain radius from the base)
Appirces, Apripper, Kv9, g18
lRpulsar, Plasmarifle, SMG, Shotgun
Flamethrower, Icecannon
Assassins
Equiped for attacking and defending inside bases. (LoS might be used for inside bases to aid to this class). Assassins pistols will be silenced.
Weapons:
Minedetector, Stealth (Will be a passive skill, when staying still for a while, you will turn almost invisible and be able to attack people passing by from behind. You will return visible if you move too much)
Apripper, Kv9
Crossbow
Icecannon
Muramasa, Combatknife, Garrote
Engineer
Able to use remote control turrets and repair defenders armor and doors. (Doors will have to be destroyed to gain access. A good way would be to mortar the doors to quickly access)
Weapons:
Gas Grenades
g18, apripper
Kv24
Flamethrower
Flag Thief
The only one able to take the flag. 50 exp is gained for scoring with the flag. Has only 2 weapons, so attackers are best to help protect him on his way. There can be only 1 Flag thief.
Crossbow
Combatknife
The medic will also be in use aswell. But if a medic heals the other team, "Traitor" will appear above their head and their own team will be able to kill them. The Traitor sign will dissappear after 5 minutes.
Now don't go "OMG I R B ASSASSIN AND ATTACK0R". Because assassins will die straight away out in the open. And defenders get as many kills as attackers, due to attackers...attacking. |