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Old 02-24-2015, 03:23 PM
khortez khortez is offline
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Originally Posted by cbk1994 View Post
Imagine you wish to find a list of all players in a certain guild. If you store the guild as a clientr variable (like clientr.guild=Vimes), then if you wanted to list all players in Vimes, you need to search every player who has ever logged on to the server. (This is impractically slow for most uses.)

If you store it in a text file or DB NPC, you could instead store an array guild.Vimes=cbk1994,Seeya and easily get that list.



You could, but beware problems which might result in inconsistent data between the two. Imagine you open a player's attributes via RC, they join a guild, then you save their attibutes. The DB NPC will have been updated, but not the player flags. Having a single source of data helps to keep things consistent and prevent subtle bugs.
Ah, I think I understand that. Thanks everyone
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Old 02-24-2015, 03:55 PM
MysticalDragon MysticalDragon is offline
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Originally Posted by khortez View Post
Ah, I think I understand that. Thanks everyone
Don't use DB NPCs to store guild data, later on you will regret that decision.
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Old 02-24-2015, 04:07 PM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by MysticalDragon View Post
Don't use DB NPCs to store guild data, later on you will regret that decision.
Yeah, use SQL. Works wonders for guild related system. It's convienant especially when players are offline. If you want to edit a players rank, remove them, or send invites. Just update a row in your SQL database.
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Old 02-24-2015, 06:29 PM
khortez khortez is offline
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Originally Posted by Tim_Rocks View Post
Yeah, use SQL. Works wonders for guild related system. It's convienant especially when players are offline. If you want to edit a players rank, remove them, or send invites. Just update a row in your SQL database.
If SQL is the best way.. My only question would be, where would I begin learning it? Chompy gave me his source. but if anyone has other sources Id be happy to look at them all
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Old 02-25-2015, 05:26 AM
cbk1994 cbk1994 is offline
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Originally Posted by MysticalDragon View Post
Don't use DB NPCs to store guild data, later on you will regret that decision.
Perfect is the enemy of the good. Even better to design your code so you can swap out the implementation easily, should you want to, in the future.
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