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Old 01-25-2015, 09:35 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by geneticfrog View Post
its a lost cause.

although i did enjoy making maps with it for maloria as youonly needed 1 tile for any terrain.

the layers made it waaaaaaaaaaaay too laggy all you really need a a trans background in editor and also letting tiles some how stack if possible.

anyways layers was the wrong path performance wise.
Laggy? I never experienced lag with gonstruct created levels. It also could be the machines I ran graal on not to sure.
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Last edited by MysticalDragon; 01-25-2015 at 10:12 PM..
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Old 01-31-2015, 10:06 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by geneticfrog View Post
its a lost cause.

although i did enjoy making maps with it for maloria as youonly needed 1 tile for any terrain.

the layers made it waaaaaaaaaaaay too laggy all you really need a a trans background in editor and also letting tiles some how stack if possible.

anyways layers was the wrong path performance wise.
Quote:
Originally Posted by MysticalDragon View Post
Laggy? I never experienced lag with gonstruct created levels. It also could be the machines I ran graal on not to sure.
Layers was never causing lag on Maloria as you claim, Jer. If you were lagging, it's more likely to think it was the day/night or weather system that was the cause of it.
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