First off, have this code:
PHP Code:
function onActionServerSide(cmd, target) {
if (cmd == "info") {
temp.pl = findPlayerByCommunityName(target);
if (temp.pl == null) {
player.chat = "(player not found");
return;
}
temp.level = temp.pl.account @ " is in the level: " @ temp.pl.level.name;
temp.loc = " X: " @ temp.pl.x @ " Y: " @ temp.pl.y;
pl.triggerClient("gui", this.name, "info", player.communityname);
echo("Info Bot v2 - Level: " @ temp.level.name);
echo("Info Bot v2 - X/Y: " @ temp.loc);
echo("Info Bot v2 - Gralats: " @ temp.pl.gralats);
echo("Info Bot v2 - ID: " @ temp.pl.id);
}
}
I made some slight modifications. First, there's no reason to store stuff in variables if the referenced object doesn't even exist, so let's check that first. Next, both
temp.pl and
temp.pl.level are, in this case, objects. Nothing you should put into a string. Instead, let's use
temp.pl.account and
temp.pl.level.name. I believe that's it, but I'm rather tired right now..