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Old 07-07-2012, 03:51 AM
dude2020 dude2020 is offline
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Originally Posted by Crono View Post
Zone's managers weren't ace (no names) but they were heavily restricted on what they could and couldn't do by Stefan. You can't blame them.
Quote:
Originally Posted by Imperialistic View Post
I don't have the best memory of Zone, but didn't things start going downhill once Supernanny started managing?
Supernanny (Possibly Stephen) and before were heavily restricted. I do not blame them and shouldn't of been restricted as much as they should have. The others after though, weren't restricted as much as the previous ones have been. The only thing they were not allowed to change on the live server was the cash shop.

We saw terrible content under those managers and nothing out of the current. We saw PowerProNL create a terrible new deathmatch map and releasing it and making it the one the players are forced to play for a number of rounds before the old one comes up. We also saw a new CTF, which was released as unfinished. We then saw a continuation of the planet point system (Which I find absolutely stupid).not sure if it was PPNL or Codein

Pez took over and failed at balancing weapons, and further additions to planet points. He didn't change any of the previous content added by PowerProNL and refused to work from not being able to touch the cash shop (which from what I understand, you can nerf the weapons and add the stuff to the in-game shop while keeping everything on there).
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Old 07-07-2012, 08:39 PM
Crono Crono is offline
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Quote:
Originally Posted by dude2020 View Post
Supernanny (Possibly Stephen) and before were heavily restricted. I do not blame them and shouldn't of been restricted as much as they should have. The others after though, weren't restricted as much as the previous ones have been. The only thing they were not allowed to change on the live server was the cash shop.

We saw terrible content under those managers and nothing out of the current. We saw PowerProNL create a terrible new deathmatch map and releasing it and making it the one the players are forced to play for a number of rounds before the old one comes up. We also saw a new CTF, which was released as unfinished. We then saw a continuation of the planet point system (Which I find absolutely stupid).not sure if it was PPNL or Codein

Pez took over and failed at balancing weapons, and further additions to planet points. He didn't change any of the previous content added by PowerProNL and refused to work from not being able to touch the cash shop (which from what I understand, you can nerf the weapons and add the stuff to the in-game shop while keeping everything on there).
We're really running off topic but Zone was dead well after those guys were appointed manager. Once Zone died it became almost impossible to revive it. The players that had played it either moved on to other servers or quit Graal all-together. They were initially chased off by the restrictions directly prior to v5 and then afterwards.

We do have some hope @ iZone though, I just hope we can play it on our v6 clients and not have to use crappy Facebook.
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