
04-26-2012, 10:08 AM
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ǝɔɐɹq ʎןɹnɔ
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Join Date: Dec 2006
Location: Germany
Posts: 5,153
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I believe that's an issue with default events being invoked or not. I bet your onPlayerTouchsMe() events are not working either, are they? You should use keydown() and stick with the default keys. Let players choose what they use to move around. |
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