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Old 04-19-2012, 07:38 AM
Crono Crono is offline
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So we have players using basic trainers, which is no big deal because they get banned in seconds and are only spawning bombs or walking on the OSL wall. We now have someone lagging up everyone's clients to the point where the Graal client becomes unresponsive. Said person is now crashing the place with too many bomb spams. How nice, and he creates accounts in seconds which means everytime we ban him he just comes back after half a minute.
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Old 04-20-2012, 06:01 AM
fowlplay4 fowlplay4 is offline
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Said person is now crashing the place with too many bomb spams.
This has become a major problem on Zodiac, particular because the hacker will go into the OSL and crash everyone. We have a script that removes the bombs but it still generates too many and crashes the client.

We need a server update to fix this problem as well. Preferably a server option, pretty much every server on the login server-list except for UN has a classic bomb script.

A maximum bombs per second threshold (if they go they're disconnected and logged) to prevent putbomb/putexplosion spam hacking needs to be implemented. A server option like:

putbombthreshold=5

Classic features like putbomb, putexplosion have no place on custom system based servers like Zodiac and Era. So if you set it to 0 it would just disconnect them if they manage to create a bomb.
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Old 04-20-2012, 08:03 PM
ffcmike ffcmike is offline
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Originally Posted by fowlplay4 View Post
This has become a major problem on Zodiac, particular because the hacker will go into the OSL and crash everyone. We have a script that removes the bombs but it still generates too many and crashes the client.

We need a server update to fix this problem as well. Preferably a server option, pretty much every server on the login server-list except for UN has a classic bomb script.

A maximum bombs per second threshold (if they go they're disconnected and logged) to prevent putbomb/putexplosion spam hacking needs to be implemented. A server option like:

putbombthreshold=5

Classic features like putbomb, putexplosion have no place on custom system based servers like Zodiac and Era. So if you set it to 0 it would just disconnect them if they manage to create a bomb.
Same for disabling the default shootarrow(dir); type projectiles.

There was already a server option called limitfreeplayers2 which disabled default projectiles and bombs for trial players, but this option was disabled because it also prevented trials using the shoot(); function.
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Old 05-02-2012, 05:09 PM
ffcmike ffcmike is offline
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Same for disabling the default shootarrow(dir); type projectiles.
Wouldn't spamming these still be possible if it were attempted?
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