Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Era Main Forum
FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 01-21-2012, 03:24 AM
Scoper Scoper is offline
Still wasting time here?
Scoper's Avatar
Join Date: Sep 2008
Location: Michigan
Posts: 578
Scoper is a glorious beacon of lightScoper is a glorious beacon of lightScoper is a glorious beacon of light
Send a message via AIM to Scoper
Quote:
Originally Posted by Fiberwyre_P2P View Post
And on topic, digging levels is an awesome idea.
I sent a ticket in about this very thing back in July.
My idea for how digging can become better as you level was this:
To make it analogous to mining levels the bonuses would be split into two types.
the kind you get a little bit of every level (i.e. mining faster) and the kind you get every few levels (i.e. putting more rocks in the grinder at once).
Every level, you would have a smaller chance of finding nothing.
Every 5 Levels, you would have a smaller chance of finding trochuses, and therefore a greater chance of finding sand dollars, aerolatas, and scallops.
At level 20 you have a small chance of finding multiple shells with each dig, and additional chance added onto that every 20 levels.


On top of digging levels, there could be new shovels that could be bought, or obtained through quests or crafting, etc.
my ideas for new shovels:

1. Auto-Dig Shovel
digs automatically when you hold d, rather than having to keep pressing it.
it would also have more freeze than the normal shovel.
So digging would be less effort, but it would take longer.

2. Rare Shell-Finding Shovel
finds a whole new set of shells that are double the value of the current shells
but would also have a 50% chance of finding nothing.

3. Less Freeze Shovel
Digs faster
but only finds trochuses

4.Double Experience Shovel
gives you double experience toward digging levels
Breaks twice as fast as a normal shovel, regardless of worker potion.
costs 20x as much to repair. ($200)

5. Auto-pickup Shovel
Automatically adds found shells to your inventory
can't find sand dollars

boom

Okaaay so

1. Macro central.
2.Double money + 1/2 drop rate = no net profit (confused as to why this is needed, just seems arbitrary)
4. 200$ is nothing, seems unfair to drop double exp for that.

the others are great though
__________________
You'd be jaded by now, too.
Don't listen to me. Arguments are beyond me, but man am I good with a ban hammer.

"I don't believe that right choice confers immunity. I no longer believe in reward. I simply believe that choices must be made regardless of their chances of success. And so I've come here."
Quote:
Originally Posted by bloodykiller View Post
take my liver but not my classic accounts
Quote:
Originally Posted by Kohola_KinG View Post
That's the type of guy you are. Never wrong, always right. Headache material you are.
Reply With Quote
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.