Quote:
Originally Posted by Crow
Seems like sounds stop playing when changing levels on a gmap. I believe that's been a problem for a while, actually? I'm playing the sounds with play(), and when I walk into another level while on a gmap and the sound is playing, it just stops :/ Using a weapon NPC to play it.
|
I fixed a similar problem on Era a while back. One of the levels near unstick had a
stopMusic() command in
onPlayerEnters, so every time the player entered a new level near unstick their music stopped.
After removing that we had no further problems on GMAPs with sound (on Windows v6). One thing to note is that some GANIs use "PARAM1" for sound, and if no first parameter is given, they can stop the music. Guessing your issue is probably server-related.