
06-17-2010, 06:39 PM
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*****butt.
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Join Date: May 2010
Posts: 49
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Interesting discussion, but not really much of anything just yet.
It's just a thought. The ability to make players gradually test the limits of a weapon as they get better with it makes it so that a player can spend more time with a gun rather than just making Era the current trading/market game it is now (barely anyone actually plays for the intended PK-ing purpose, half of Era spends its time on 'unstick me' playing on instruments and sending messages to other players about trading weapons.
One thing that could be done to help equalize just playing with a weapon all day, or shooting at a blank wall, is give some small goals that must be met with the gun to reach the next level.
I.e: kill 5 people using only AK-47 to reach next level of efficiency. |
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Spengebab Squorponts!
I'm Blaze-ing 24/7, 'nuff said.
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