Quote:
Originally Posted by cbk1994
There is not an easy way to determine if two guns are equal or not.
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You are right, because if Black Holst has a 25 damage gun, Blazian Bandits either want a 25 damage gun or a rigged 20 damage gun.
Here is what I was thinking for gang guns:
Say Black Holst has the Adv. Black Holster
Damage: 25
Fire Rate: .20 (Semi-Auto)
Freeze: .14
Spread: 0
Clip: 8 or 12.
Say Blazian Bandits has a 20 damage rifle
Damage: 20
Fire Rate: .25 (Auto)
Freeze: .08-.10
Spread: .08
Clip: 32
These seem fairly close to even, it really just depends upon player preference. If you change 1 gun (buff or nerf) you should do the same to the other gang weapons.
A lot of times people *****ed about how the BHer or the Colt6 were rigged, but that's because players learned how to use the weapon. Players actually learned the strengths and weaknesses of the weapon.
Another thing, you can't bring back gang guns and give them the same stats. If you're going to bring them back, they need to be different from each other. There would be no point to give a gang the same exact gun as another gang with the only difference being in the image and name.