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  #1  
Old 06-13-2009, 08:42 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Gambet View Post
Well the main point of this update was to help prevent base laming so if your home base is getting raided and you spawn behind them it would be easier to take control of it back. Regardless, though, the point of Iricia is to capture bases so if your home base is getting raided and you're spawning away from the enemy, then you really don't need to run back to your main base to kill them off when you can go around capturing the other bases first and then flank the enemy as a team.

It's similar to how it works in Halo.
i agree on the idea of prevent base laming, but i dont agree on how it's done,
i would want to go and kill the enemys that are laming my base,
i think there should be a limit on how meny enemys there have to be for away spawning.
1 enemy and u get away spawned is kinda stupid, dont u think?
either that or give us a option where we can choose.

nice work btw.
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  #2  
Old 06-14-2009, 05:35 AM
seanthien seanthien is offline
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Quote:
Originally Posted by Gambet View Post
Well the main point of this update was to help prevent base laming so if your home base is getting raided and you spawn behind them it would be easier to take control of it back. Regardless, though, the point of Iricia is to capture bases so if your home base is getting raided and you're spawning away from the enemy, then you really don't need to run back to your main base to kill them off when you can go around capturing the other bases first and then flank the enemy as a team.

It's similar to how it works in Halo.
Halo and Zone have a similar futuristic idea, but Zone is far different. Ignoring the insanely low average playercount Zone has, I don't really think people try to go after the bases.
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  #3  
Old 06-14-2009, 06:00 AM
Gambet Gambet is offline
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Quote:
Originally Posted by seanthien View Post
Halo and Zone have a similar futuristic idea, but Zone is far different. Ignoring the insanely low average playercount Zone has, I don't really think people try to go after the bases.
Well, I'm personally trying my best to change things around, there are quite a few things we still have planned and some things I've made already that haven't been released yet. What's important now is to work on the gameplay so that players will want to come play on Zone again. We are looking deeply at what works for other games in hopes of incorporating similar concepts for this server; just have some patience, things won't change overnight.

These updates were released because as others have stated already, they were long overdue. The bigger updates are still being worked on.
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  #4  
Old 06-15-2009, 03:45 AM
papajchris papajchris is offline
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Quote:
Originally Posted by Gambet View Post
Well, I'm personally trying my best to change things around, there are quite a few things we still have planned and some things I've made already that haven't been released yet. What's important now is to work on the gameplay so that players will want to come play on Zone again. We are looking deeply at what works for other games in hopes of incorporating similar concepts for this server; just have some patience, things won't change overnight.

These updates were released because as others have stated already, they were long overdue. The bigger updates are still being worked on.
Idk about other people, but i stopped playing Zone when the gameplay got repetive, so idk how u can change that. Adding more worlds won't do anything unless it is a really fun mode. In addition to that, most people don't want to buy gold just to play zone. And lastly, I never will go back to zone as long as players can buy weapons and such with real money. I dislike games like that incredibly. It just means the rich kids get the better weapons.

Anyways, on topic now, I think you should be able to spawn at your friendly bases. Thats how every first person shooter does it most of the time, and it works out better.

And 1 final note to help teamwork and then maybe help playercount: Make it where players can form squads and can see each other on the map and maybe have some type of benefit, such as being able tp spawn on team leader or something.

I havent been on zone in a long time, so idk if any of this is still relevant
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  #5  
Old 06-15-2009, 07:30 AM
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Quote:
Originally Posted by papajchris View Post
And 1 final note to help teamwork and then maybe help playercount: Make it where players can form squads and can see each other on the map and maybe have some type of benefit, such as being able tp spawn on team leader or something.

I havent been on zone in a long time, so idk if any of this is still relevant
They should release squads and allow this to happen, that way people will have a great reason to tag up (:
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  #6  
Old 06-13-2009, 09:37 PM
Nataxo Nataxo is offline
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This update should've been done months ago...

Nice anyways
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  #7  
Old 06-14-2009, 07:14 AM
MiniOne MiniOne is offline
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They should be allowed to chose where to spawn, home base, b1 and etc but your team has to have control of that base.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #8  
Old 06-14-2009, 11:07 AM
DuBsTeRmAn DuBsTeRmAn is offline
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Is it me or did Gambet just do more work in 1 Week than Dan did in 2 months? :]
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  #9  
Old 06-15-2009, 02:19 AM
Gambet Gambet is offline
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I'll see what I can pull together regarding the choosing what base to spawn on bit when I get the chance.
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  #10  
Old 06-15-2009, 07:13 PM
Ravenblade1979 Ravenblade1979 is offline
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about time you implimented this stefan. I was voicing it when I was doing dev work and hosting there.
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  #11  
Old 06-15-2009, 08:19 PM
Donark Donark is offline
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Too bad this didn't come out about 5 months ago when people still played zone and base lamed.
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  #12  
Old 06-15-2009, 10:06 PM
pico57 pico57 is offline
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Quote:
Originally Posted by Donark View Post
Too bad this didn't come out about 5 months ago when people still played zone and base lamed.
lol true.
now ther is not enough players to base lame
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  #13  
Old 06-16-2009, 05:18 PM
anubis_wing anubis_wing is offline
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Bout time they had something like this. Although it could be most unfortunate to spawn infront of enemies.
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  #14  
Old 06-17-2009, 09:37 PM
Donark Donark is offline
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Originally Posted by anubis_wing View Post
Although it could be most unfortunate to spawn infront of enemies.
Yah but the other way, they would always spawn infront of enemies. Now it's less of a chance, and if you do spawn with an enemy there, it will most likely only be 1 or 2 people.
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  #15  
Old 06-19-2009, 10:58 PM
darksage15 darksage15 is offline
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Now let's add something that will attract players...
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