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Old 12-11-2008, 08:21 AM
Sage_Shadowbane Sage_Shadowbane is offline
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You would most likely have to use sin/cos (which i'm not too familiar with myself.) and alter the x/y of the particle in a timeout loop is what im guessing. Im sure someone here could help you to figure out how exactly you would use sin/cos to create a 360 degree radius. Anyone feel like helping this here feller?!
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