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Old 07-25-2008, 07:06 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Imp just learned how to use triggers, and you use words like overshoot physics, random collisions, and acceleration model.

To define a target area, you can use the simple mousex(/y) in |int, int|, in a timeout. As for aiming difficulty, I'm not sure how to that. I think that's where the fancy words Hell Raven uses comes in.

Sorry if this is just rewording.
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