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Old 05-21-2007, 11:34 PM
Inverness Inverness is offline
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Quote:
Originally Posted by killerogue View Post
Well, to be honest I didn't know you could even return objects?
A TGraalVar that is an "Object" exists as a reference to the object so no matter where the variable is it will always point to a specific object. And yes, you can return object references.

It is something I used in my mud system, you construct all mud objects in a single array and return the object reference with the function. Having a master list prevents the object from being destroyed because of lack of references. Though I don't know what Graal does when all references are removed, I expect it similar to Java.
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Old 05-22-2007, 01:06 AM
Twinny Twinny is offline
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Quote:
Originally Posted by Inverness View Post
Though I don't know what Graal does when all references are removed, I expect it similar to Java.
Currently destroying a child staticvar within a parent staticvar leaves a pointer in the parent to the child. Basically it points to 0's. Highly annoying for debugging . Hopefully it will be fixed soon.
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