Question: in the past when manipulating guild tags via scripts this also seemed to impact the Global Guild system primarily in the activity section, so now that Global Guilds are disabled:
1) Is it legal to recreate global guilds as clans.
2) Does this still effect global guild activity. (ex: a global guild with 10 players but 20 players on a server wear the tag causing 200% activity).
Sorry it's hard to keep track with the global guilds as the website is always out-dated.