As promised, here is most of Atlantis' code and some other resources you can use.
Keep in mind, anything that is not included in this package which is content of Atlantis, you are not allowed to use on your playerworld.
A couple notes:
- The baddy code is not included, since it was a mod of Gambet's GBaddy (which can be found in the Code Gallery as well) and was rather hackish in its whole nature; nothing to learn from, really.
- Due to Stefan's optimizations on tile update stuff, when "removing" objects such as bushes, stones and the like, the tile changes below may disappear again before the object actually respawns. You can actually fix this by changing the updateBoard() calls in the object class to update 3x2 instead of 2x2 tiles.
- I removed all (I guess) cheat detection code, since it's generally not a good idea to make things like that public. Wasn't anything fancy anyway, but still..
- Yes, I did shamelessly copy the basic ideas of Era's staff tools. They're good!
No guarantee for good code. There are also probably a few bugs here and there. I'm not providing any more information right off the bat. If you need help or have any questions, please
ask them in this thread. No PMs if it's not about anything critical.
Thank you.