Graal Forums  

Go Back   Graal Forums > General Forums > Graal Main Forum (English)
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-05-2012, 07:26 PM
Darklux Darklux is offline
Petrification of a Newbie
Darklux's Avatar
Join Date: Dec 2002
Location: Dortmund, Germany
Posts: 1,375
Darklux is a jewel in the roughDarklux is a jewel in the rough
Send a message via ICQ to Darklux Send a message via AIM to Darklux Send a message via Yahoo to Darklux
I thought it might be an idea to put into words what has bothered me for some time now:

Graal was beyond it's time then. Back then, few MMORPG games exited, requiring expensive costs for credit cards - more or less cutting the european market off like this.
In the beginning, it was free to play and attracted many people, especially fans of old games like 2D Zelda.

What happened?

Slowly, the Market for Free to Play MMORPG's exploded, limiting the playerbase nearly completely to folks interested in development. Furthermore to a point of time, the official interest seemed to slowly vanish, distracting and annoying many more players.
Some examples:

- A Graal3D that never fitted the expectations of the playerbase, "only" leading to torque integration and v3/v4.
- Announced features that have never seen their release, like flying engine.
- More or less complete halt on official development of socalled "Gold Worlds" like GK or Zone, without adapting subscribtion costs to the limited quality.
- Although being kind of a MMORPG SDK, bad treatment of development staff, few updates on staff tools, no possibility to offer free to play content, although you already have to pay for the content being hosted.

I can imagine easily that PC Graal is no Cash Cow at the moment, but if you took the decision to slowly let it die of thirst years ago, it would've been atleast fair to tell us.

But I think I am talking for most people:
Why don't you even attempt bringing bit atleast a bit of attractivity to PC Graal?
A full Free to Play concept, connected with mandatory Mikro Transactions could work wonders, but it seems the time invested on these topics by Eurocenter seems to be insignificant.


It seems that the remains of PC Graal only exist to serve as a mere source of potential cheap designers for IPhone games that sell quite well - I highly doubt that developers who actually created the content get a fair share of the profits.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 02:49 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.