03-21-2010, 04:43 PM
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Boom!
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Join Date: May 2004
Location: San Francisco
Posts: 10,410
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Playerworld Metrics
I want to make a system for measuring relevant playerworld metrics. The reason I bring it up like this is I would like for the end system to be modular. A series of default tracking modules which utilize some simplistic tracking code (you track a quantity to a specific value with one command for all modules).
Tracked data should probably be stored in a database or some other dataset which could be easily parsed. This way visualization (graphing, reporting, etc) could be very easily set up.
I'm not sure of all the options we would need for this to be really effective. Any suggestions? I think the big goal here is to be able to first track player metrics and then visualize them. If we can produce a single easy to use system which can be deployed on any server (whether it be gold or playerworld) would be the big win in my opinion.
I don't want to get ahead of myself, but it would be very nice if the visualization could be done via browser (in tandem with in-game visualizations). Sort of like Graal Statistics. |
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